View Full Version : [Rise of the Eldrazi]
Carnage
16th November 2009, 15:42
Voor setinformatie: zie http://www.trefpuntmagic.nl/Forum/showthread.php?t=3080
Derde (kleine & grote :!) set van het Zendikar block. Gossips / rumors komen in deze thread.
Carnage
2nd March 2010, 17:20
Behold....
NB:
Nonartifact colorless creatures are being placed ahead of white cards in this set's numbering.
The card IS NOT an artifact.
Elemental-Lord
3rd March 2010, 11:00
holy shitt.....dit is wel heel ziek :P en leuk,, zou best wel een plekje verdienen in mn deckje met deathrenders...
MTGSalvation
3rd March 2010, 11:30
Kozilek, Butcher of Truth (http://mtgsalvation.com/rise-of-the-eldrazi-spoiler.html#3961)
Name: Kozilek, Butcher of Truth Cost: 10 Type: Legendary Creature - Eldrazi Pow/Tgh: 12/12 Rules Text: When you cast Kozilek, Butcher of Truth, draw four cards.
Annihilator 4 (Whenever this creature attacks, defending player sacrifices four permanents.)
When Kozilek is put into a graveyard from anywhere, its owner shuffles his or her graveyard into his or her library. Illus. Michael Komarck Rarity: Mythic Rare Set Number: #6/248
MTGSalvation
3rd March 2010, 23:37
Plains (http://mtgsalvation.com/rise-of-the-eldrazi-spoiler.html#3962)
Name: Plains Type: Basic Land - Plains Rarity: Basic Land
Plains (http://mtgsalvation.com/rise-of-the-eldrazi-spoiler.html#3963)
Name: Plains Type: Basic Land - Plains Rarity: Basic Land
Plains (http://mtgsalvation.com/rise-of-the-eldrazi-spoiler.html#3964)
Name: Plains Type: Basic Land - Plains Rarity: Basic Land
Plains (http://mtgsalvation.com/rise-of-the-eldrazi-spoiler.html#3965)
Name: Plains Type: Basic Land - Plains Rarity: Basic Land
Island (http://mtgsalvation.com/rise-of-the-eldrazi-spoiler.html#3966)
Name: Island Type: Basic Land - Island Rarity: Basic Land
Island (http://mtgsalvation.com/rise-of-the-eldrazi-spoiler.html#3967)
Name: Island Type: Basic Land - Island Rarity: Basic Land
Island (http://mtgsalvation.com/rise-of-the-eldrazi-spoiler.html#3968)
Name: Island Type: Basic Land - Island Rarity: Basic Land
Island (http://mtgsalvation.com/rise-of-the-eldrazi-spoiler.html#3969)
Name: Island Type: Basic Land - Island Rarity: Basic Land
Swamp (http://mtgsalvation.com/rise-of-the-eldrazi-spoiler.html#3970)
Name: Swamp Type: Basic Land - Swamp Rarity: Basic Land
Swamp (http://mtgsalvation.com/rise-of-the-eldrazi-spoiler.html#3971)
Name: Swamp Type: Basic Land - Rarity: Basic Land
Swamp (http://mtgsalvation.com/rise-of-the-eldrazi-spoiler.html#3972)
Name: Swamp Type: Basic Land - Rarity: Basic Land
Swamp (http://mtgsalvation.com/rise-of-the-eldrazi-spoiler.html#3973)
Name: Swamp Type: Basic Land - Rarity: Basic Land
squirle
4th March 2010, 12:41
Plains (http://mtgsalvation.com/rise-of-the-eldrazi-spoiler.html#3962)
Name: Plains Type: Basic Land - Plains Rarity: Basic Land
Plains (http://mtgsalvation.com/rise-of-the-eldrazi-spoiler.html#3963)
Name: Plains Type: Basic Land - Plains Rarity: Basic Land
Plains (http://mtgsalvation.com/rise-of-the-eldrazi-spoiler.html#3964)
Name: Plains Type: Basic Land - Plains Rarity: Basic Land
Plains (http://mtgsalvation.com/rise-of-the-eldrazi-spoiler.html#3965)
Name: Plains Type: Basic Land - Plains Rarity: Basic Land
Island (http://mtgsalvation.com/rise-of-the-eldrazi-spoiler.html#3966)
Name: Island Type: Basic Land - Island Rarity: Basic Land
Island (http://mtgsalvation.com/rise-of-the-eldrazi-spoiler.html#3967)
Name: Island Type: Basic Land - Island Rarity: Basic Land
Island (http://mtgsalvation.com/rise-of-the-eldrazi-spoiler.html#3968)
Name: Island Type: Basic Land - Island Rarity: Basic Land
Island (http://mtgsalvation.com/rise-of-the-eldrazi-spoiler.html#3969)
Name: Island Type: Basic Land - Island Rarity: Basic Land
Swamp (http://mtgsalvation.com/rise-of-the-eldrazi-spoiler.html#3970)
Name: Swamp Type: Basic Land - Swamp Rarity: Basic Land
Swamp (http://mtgsalvation.com/rise-of-the-eldrazi-spoiler.html#3971)
Name: Swamp Type: Basic Land - Rarity: Basic Land
Swamp (http://mtgsalvation.com/rise-of-the-eldrazi-spoiler.html#3972)
Name: Swamp Type: Basic Land - Rarity: Basic Land
Swamp (http://mtgsalvation.com/rise-of-the-eldrazi-spoiler.html#3973)
Name: Swamp Type: Basic Land - Rarity: Basic Land
IMBA!
Kolky
5th March 2010, 17:36
Ziet er wel cool uit! Doet TPM al mee aan een eigen Pre-Release? Zo ja, I'm in!
incubus
5th March 2010, 18:25
working on it
Carnage
8th March 2010, 16:29
Good boy! Al info terug gehad?
MTGSalvation
15th March 2010, 09:51
Prey's Vengeance (http://mtgsalvation.com/rise-of-the-eldrazi-spoiler.html#3982)
Name: Prey's Vengeance Cost: G Type: Instant Rules Text: Target creature gets +2/+2 until end of turn.
Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.) Rarity: Uncommon
Valakut Fireboar (http://mtgsalvation.com/rise-of-the-eldrazi-spoiler.html#3983)
Name: Valakut Fireboar Cost: 4R Type: Creature - Elemental Boar Pow/Tgh: 1/7 Rules Text: Whenever Valakut Fireboar attacks,
switch its power and toughness
until end of turn. Rarity: Uncommon
Corpsehatch (http://mtgsalvation.com/rise-of-the-eldrazi-spoiler.html#3984)
Name: Corpsehatch Cost: 3BB Type: Sorcery Rules Text: Destroy target nonblack creature.
Put two 0/1 colorless Eldrazi Spawn
creature tokens onto the battlefield.
They have “Sacrifice this creature:
Add {1} to your mana pool.” Rarity: Uncommon
Mnemonic Wall (http://mtgsalvation.com/rise-of-the-eldrazi-spoiler.html#3985)
Name: Mnemonic Wall Cost: 4U Type: Creature - Wall Pow/Tgh: 0/4 Rules Text: Defender
When Mnemonic Wall enters the
battlefield, you may return target instant
or sorcery card from your graveyard to
your hand. Rarity: Common
Mammoth Umbra (http://mtgsalvation.com/rise-of-the-eldrazi-spoiler.html#3986)
Name: Mammoth Umbra Cost: 4W Type: Enchantment - Aura Rules Text: Enchant creature
Enchanted creature gets +3/+3 and
has vigilance.
Totem armor (If enchanted creature
would be destroyed, instead remove all
damage from it and destroy this Aura.) Rarity: Uncommon
Pathrazer of Ulmalog (http://mtgsalvation.com/rise-of-the-eldrazi-spoiler.html#3987)
Name: Pathrazer of Ulmalog Cost: 11 Type: Creature - Eldrazi Pow/Tgh: 9/9 Rules Text: Annihilator 3 (Whenever this creature
attacks, defending player sacrifices three permanents.)
Pathrazer of Ulamog can’t be blocked
except by three or more creatures. Rarity: Uncommon
Carnage
15th March 2010, 16:57
Lijkt me een langzame set...ben benieuwd!
Totem Armor is best een coole mechanic!
btw - dus ook uncommon huge eldrazi creatures!
Carnage
17th March 2010, 16:52
The Eldrazi
We've been pretty hush-hush about the Eldrazi on the site so far. But the truth is getting out, tidbit by terrifying tidbit.
The Eldrazi are nightmarish, titanic, ætheric creatures native to the Blind Eternities. They exist only to feed, and they feed on the energy of worlds: mana energy, life energy, spell energy, natural energy. Thousands of years ago, three Eldrazi monstrosities descended on Zendikar, drawn by the plane's fierce and primal mana. They spawned entire subraces of minor Eldrazi, called "brood lineages," to help them pillage and consume, and proceeded to lay waste to the plane.
Three powerful planeswalkers—a dragon called Ugin, a stone-shaping lithomancer about whom little is known, and a vampire known as Sorin Markov—came to Zendikar's aid, but even they could not destroy the Eldrazi. In a dramatic, desperate act of spellcraft, the planeswalkers trapped the Eldrazi on Zendikar, dooming the plane but hoping to spare the rest of the Multiverse from the Eldrazi hunger. Zendikar became the Eldrazi's prison, held fast by a mystical lock-spell concealed deep within a subterranean chamber known as the Eye of Ugin. The three planeswalkers left the plane, hoping their trap would hold.
The plane was nearly stripped of its resources. But Zendikar survived. The brood lineages died off and the Eldrazi colossi fell inert, and Zendikar began a slow process of recovery.
Thousands of years passed, and the Eye of Ugin held.
Reborn in a crucible of disaster, the world of Zendikar became a wild, savage place. The world's creatures and even its lands evolved ferocious defenses to ward off any being that would dare feed on it again.
As of Worldwake, the natural landscape of Zendikar seems to have sensed that a threat is upon it once more.
Horrifying Things Come in Threes
There are three legendary Eldrazi creatures in Rise of the Eldrazi, and a brood lineage of other Eldrazi creatures styled around each of the three legends. We had known that there would be three of them for a while; we had been preparing a supplementary style guide for the block's dramatic third act, complete with an entirely new set of concept illustrations. The look of each brood lineage lines up with the legend that spawned it; I'm excited for you to see what our artists came up with when Rise of the Eldrazi releases.
Kozilek, Butcher of Truth is one of the legendary Eldrazi.
The second is called Ulamog, the Infinite Gyre.
The third, the largest and most powerful legendary Eldrazi of them all, has not yet been announced.
http://www.wizards.com/Magic/Magazine/Article.aspx?x=mtg/daily/stf/82
MTGSalvation
24th March 2010, 08:44
Emrakul, the Aeons Torn (http://mtgsalvation.com/rise-of-the-eldrazi-spoiler.html#3988)
Name: Emrakul, the Aeons Torn Cost: 15 Type: Legendary Creature - Eldrazi Pow/Tgh: 15/15 Rules Text: Legendary Creature - Eldrazi
Emrakul, the Aeons Torn can't be countered.
When you cast Emrakul, take an extra turn after this one.
Flying, protection from colored spells, Annihilator 6
When Emrakul is put into a graveyard from anywhere, its owner shuffles his or her graveyard into his or her library. Illus. Mark Tedin Rarity: Mythic Rare
Carnage
24th March 2010, 16:22
Holy godmother of fairies! Als je die gecast krijgt...
Dit is trouwens de prerelease kaart!
Kolky
24th March 2010, 16:33
Super vet die art op de achtergrond en in de color box!
MTGSalvation
24th March 2010, 21:52
Guard Duty (http://mtgsalvation.com/rise-of-the-eldrazi-spoiler.html#3999)
Name: Guard Duty Cost: W Type: Enchantment - Aura Rules Text: Enchant creature
Enchanted creature has defender. Rarity: Common
Eldrazi Temple (http://mtgsalvation.com/rise-of-the-eldrazi-spoiler.html#3998)
Name: Eldrazi Temple Type: Land Rules Text: {T}: Add {1} to your mana pool.
{T}: Add {2} to your mana pool. Spend this mana only on Eldrazi spells or to activate Eldrazi permanents. Rarity: ?
Lord of Shatterskull Pass (http://mtgsalvation.com/rise-of-the-eldrazi-spoiler.html#3997)
Name: Lord of Shatterskull Pass Cost: 3R Type: Creature - Minotaur Shaman Pow/Tgh: 3/3 Rules Text: Level up {1}{R}
[Level 1-5] (6/6)
[Level 6+] Whenever Lord of Shatterskull Pass attacks, it deals 6 damage to each creature defending player controls. (6/6) Rarity: Rare
Guul Draz Assassin (http://mtgsalvation.com/rise-of-the-eldrazi-spoiler.html#3989)
Name: Guul Draz Assassin Cost: B Type: Creature - Vampire Assassin Pow/Tgh: 1/1 Rules Text: Level up {1}{B} ({1}{B}: Put a Level counter on this. Level up only as a sorcery.)
[Level 2-3] {B}, {T}: Target creature gets -2/-2 until end of turn. (2/2)
[Level 4+] {B}, {T}: Target creature gets -4/-4 until end of turn. (4/4) Rarity: Rare
Virulent Swipe (http://mtgsalvation.com/rise-of-the-eldrazi-spoiler.html#3990)
Name: Virulent Swipe Cost: B Type: Instant Rules Text: Target creature gets +2/+0 and gains deathtouch until end of turn.
Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.) Rarity: Uncommon
Ulamog's Crusher (http://mtgsalvation.com/rise-of-the-eldrazi-spoiler.html#3991)
Name: Ulamog's Crusher Cost: 8 Type: Creature - Eldrazi Pow/Tgh: 8/8 Rules Text: Annihilator 2
Ulamog's Crusher attacks each turn if able. Rarity: Common
Overgrown Battlement (http://mtgsalvation.com/rise-of-the-eldrazi-spoiler.html#3992)
Name: Overgrown Battlement Cost: 1G Type: Creature - Wall Pow/Tgh: 0/4 Rules Text: Defender
{T}: Add {G} to your mana pool for each creature with defender you control. Rarity: Common
Lighthouse Chronologist (http://mtgsalvation.com/rise-of-the-eldrazi-spoiler.html#3993)
Name: Lighthouse Chronologist Cost: 1U Type: Creature - Human Wizard Pow/Tgh: 1/3 Rules Text: Level up {U}
[Level 4-6] (2/4)
[Level 7+] At the beginning of each end step, if it's not your turn, take another turn after this one. (3/5) Rarity: Mythic Rare
Knight of Cliffhaven (http://mtgsalvation.com/rise-of-the-eldrazi-spoiler.html#3994)
Name: Knight of Cliffhaven Cost: 1W Type: Creature - Kor Knight Pow/Tgh: 2/2 Rules Text: Level up {3}
[Level 1-3] Flying (2/3)
[Level 4+] Flying, vigilance (4/4) Rarity: Common
Hyena Umbra (http://mtgsalvation.com/rise-of-the-eldrazi-spoiler.html#3995)
Name: Hyena Umbra Cost: W Type: Enchantment - Aura Rules Text: Enchant creature
Enchanted creature gets +1/+1 and has first strike.
Totem armor (If enchanted creature would be destroyed, instead remove damage from it and destroy this Aura.) Rarity: Common
Emrakul's Hatcher (http://mtgsalvation.com/rise-of-the-eldrazi-spoiler.html#3996)
Name: Emrakul's Hatcher Cost: 4R Type: Creature - Eldrazi Drone Pow/Tgh: 3/3 Rules Text: When Emrakul's Hatcher enters the battlefield, put three 0/1 colorless Eldrazi Spawn creatures onto the battlefield. They have "Sacrifice this creature: add {1} to your mana pool." Rarity: Common
MTGSalvation
25th March 2010, 10:08
Naturalize (http://mtgsalvation.com/rise-of-the-eldrazi-spoiler.html#4000)
Name: Naturalize Cost: 1G Type: Instant Rules Text: Destroy target artifact or enchantment. Rarity: Common
Carnage
25th March 2010, 12:43
Ulamog's Crusher ==> Dat ding is dus common! *brrr*
Dat level-up is trouwens echt D&D-achtig....en in feite gewoon het mechanisme van Figure of Destiny.
MTGSalvation
26th March 2010, 14:00
Splinter Twin* (http://mtgsalvation.com/rise-of-the-eldrazi-spoiler.html#4006)
Name: Splinter Twin* Cost: 2RR Type: Enchantment - Aura Rules Text: Enchant creature
Enchanted creature has "{T}: Put a creature token which is a copy of this creature onto the battlefield. The token has haste. At the beginning of the next end step, exile it." Rarity: Rare
Ooze Genesis* (http://mtgsalvation.com/rise-of-the-eldrazi-spoiler.html#4007)
Name: Ooze Genesis* Cost: XXG Type: Sorcery Rules Text: Put X X/X green Ooze creature tokens onto the battlefield. Rarity: Rare
Explosive Revelation* (http://mtgsalvation.com/rise-of-the-eldrazi-spoiler.html#4008)
Name: Explosive Revelation* Cost: 3RR Type: Sorcery Rules Text: Reveal cards from the top of your library until you reveal a nonland card, then Explosive Revelation deals damage equal to the converted mana cost of that card to target creature or player. Put that card into your hand, and put the rest of the revealed cards onto the bottom of your library in any order. Rarity: Uncommon
Skittering Invasion (http://mtgsalvation.com/rise-of-the-eldrazi-spoiler.html#4005)
Name: Skittering Invasion Cost: 7 Type: Tribal Sorcery - Eldrazi Rules Text: Put five 0/1 colorless Eldrazi Spawn tokens onto the battlefield. They have "Sacrifice this creature: Add {1} to your mana pool." Rarity: Uncommon Set Number: #10/248
Enclave Cryptologist (http://mtgsalvation.com/rise-of-the-eldrazi-spoiler.html#4004)
Name: Enclave Cryptologist Cost: U Type: Creature - Merfolk Wizard Pow/Tgh: 0/1 Rules Text: Level up {1}{U}
[Level 1-2] {T}: Draw a card, then discard a card. (0/1)
[Level 3+] {T}: Draw a card. (0/1) Rarity: Uncommon Set Number: #66/248
Pawn of Ulamog (http://mtgsalvation.com/rise-of-the-eldrazi-spoiler.html#4003)
Name: Pawn of Ulamog Cost: 1BB Type: Creature - Vampire Shaman Pow/Tgh: 2/2 Rules Text: Whenever Pawn of Ulamog or another nontoken creature you control is put into a graveyard from the battlefield, you may put a 0/1 colorless Eldrazi Spawn creature onto the battlefield. It has "Sacrifice this creature: add {1} to your mana pool." Rarity: Uncommon
Boar Umbra (http://mtgsalvation.com/rise-of-the-eldrazi-spoiler.html#4002)
Name: Boar Umbra Cost: 2G Type: Enchantment - Aura Rules Text: Enchant creature
Enchanted creature gets +3/+3.
Totem armor Rarity: Uncommon
Realms Uncharted (http://mtgsalvation.com/rise-of-the-eldrazi-spoiler.html#4001)
Name: Realms Uncharted Cost: 2G Type: Instant Rules Text: Search your library for four land cards with different names and reveal them. An opponent chooses two of those cards. Put the chosen cards into the graveyard and the rest into your hand. Then shuffle your library. Rarity: Rare Set Number: #206/248
Carnage
26th March 2010, 16:41
Oh leuk, Tribal Colorless Sorceries :D
Realms Uncharted --> Hey een Gifts Ungiven voor land! :)
incubus
27th March 2010, 00:29
Dat plaatje doet ook maar een beetje aan gifts denken :p
MTGSalvation
27th March 2010, 11:23
All is Dust (http://mtgsalvation.com/rise-of-the-eldrazi-spoiler.html#4010)
Name: All is Dust Cost: 7 Type: Tribal Sorcery - Eldrazi Rules Text: Each player sacrifices all colored permanents he or she controls. Rarity: Mythic Rare
Deathless Angel (http://mtgsalvation.com/rise-of-the-eldrazi-spoiler.html#4009)
Name: Deathless Angel Cost: 4WW Type: Creature - Angel Pow/Tgh: 5/7 Rules Text: Flying
{w}{w}: Target creature is indestructible this turn. Rarity: Rare
Carnage
27th March 2010, 22:02
Beiden zijn sick!
MTGSalvation
29th March 2010, 11:05
Bear Umbra (http://mtgsalvation.com/rise-of-the-eldrazi-spoiler.html#4012)
Name: Bear Umbra Cost: 2GG Type: Enchantment - Aura Rules Text: Enchant creature
Enchanted creature gets +2/+2 and has "Whenever this creature attacks, untap all lands you control."
Totem armor Rarity: Rare
Sarkhan the Mad (http://mtgsalvation.com/rise-of-the-eldrazi-spoiler.html#4013)
Name: Sarkhan the Mad Cost: 3BR Type: Planeswalker = Sarkhan Pow/Tgh: 7 Rules Text: [0]: Reveal the top card of your library and put it into your hand. Sarkhan the Mad deals damage to himself equal to that card's converted mana cost.
[-2]: Target creature's controller sacrifices it, then that player puts a 5/5 red Dragon creature token with flying onto the battlefield.
[-4]: Each Dragon creature you control deals damage equal to its power to target player. Rarity: Mythic Rare
Ulamog, the Infinite Gyre (http://mtgsalvation.com/rise-of-the-eldrazi-spoiler.html#4014)
Name: Ulamog, the Infinite Gyre Cost: 11 Type: Legendary Creature - Eldrazi Pow/Tgh: 10/10 Rules Text: When you cast Ulamog, the Infinite Gyre, destroy target permanent.
Annihilator 4
Ulamog is indestructible.
When Ulamog is put into a graveyard from anywhere, its owner shuffles his or her graveyard into his or her library. Rarity: Mythic Rare
Beastbreaker of Bala Ged (http://mtgsalvation.com/rise-of-the-eldrazi-spoiler.html#4011)
Name: Beastbreaker of Bala Ged Cost: 1G Type: Creature - Human Warrior Pow/Tgh: 2/2 Rules Text: Level up {2}{G} ({2}{G}: Put a Level counter on this. Level up only as a sorcery.)
[Level 1-3] (4/4)
[Level 4+] Trample (6/6) Rarity: Uncommon
Carnage
29th March 2010, 19:09
Leuke planeswalker....?
MTGSalvation
30th March 2010, 00:33
Kazandu Elephant Caller (http://mtgsalvation.com/rise-of-the-eldrazi-spoiler.html#4015)
Name: Kazandu Elephant Caller Cost: 1G Type: Creature - Human Shaman Pow/Tgh: 1/1 Rules Text: Level up {1}{G}
[Level 2-5] {T}: Put a 3/3 green Elephant creature token onto the battlefield. (1/1)
[Level 6+] {T}: Put two 3/3 green Elephant creature tokens onto the battlefield. (1/1) Rarity: Rare
MTGSalvation
30th March 2010, 12:47
Khalni Hydra (http://mtgsalvation.com/rise-of-the-eldrazi-spoiler.html#4016)
Name: Khalni Hydra Cost: GGGGGGGG Type: Creature - Hydra Pow/Tgh: 8/8 Rules Text: Khalni Hydra costs {G} less for each green creature you control.
Trample Illus. Todd Lockwood Rarity: Mythic Rare Set Number: #192/248
Vent Sentinel (http://mtgsalvation.com/rise-of-the-eldrazi-spoiler.html#4017)
Name: Vent Sentinel Cost: 3R Type: Creature - Elemental Pow/Tgh: 2/4 Rules Text: Defender
{1}{R}, {T}: Vent Sentinel deals damage to target player equal to the number of creatures with defender you control. Illus. Chris Rahn Rarity: Common
Carnage
30th March 2010, 18:06
Lekker ding, die Hydra.
btw - het limited-environment van Rise o/t Eldrazi schijnt super slow te zijn, dus die level-up beestjes gaan wel een verschil maken op een gegeven moment.
MTGSalvation
31st March 2010, 09:05
Gideon Jura (http://mtgsalvation.com/rise-of-the-eldrazi-spoiler.html#4020)
Name: Gideon Jura Cost: 3WW Type: Planeswalker - Gideon Pow/Tgh: 6 Rules Text: [+2]: During target opponent's next turn, creatures that player controls attack Gideon Jura if able.
[-2]: Destroy target tapped creature.
[0]: Until end of turn, Gideon Jura becomes a 6/6 Human Soldier creature that's still a planeswalker. Prevent all damage that would be dealt to him this turn. Illus. Aleksi Briclot Rarity: Mythic Rare Set Number: #21/248
Joraga Treespeaker (http://mtgsalvation.com/rise-of-the-eldrazi-spoiler.html#4021)
Name: Joraga Treespeaker Cost: G Type: Creature - Elf Druid Pow/Tgh: 1/1 Rules Text: Level up {1}{G}
[Level 1-4] {T}: Add {G}{G} to your mana pool. (1/2)
[Level 5+] Elves you control have "{T}: Add {G}{G} to your mana pool." (1/4) Illus. Cyril Van Der Haegen Rarity: Uncommon
Artisan of Kozilek (http://mtgsalvation.com/rise-of-the-eldrazi-spoiler.html#4019)
Name: Artisan of Kozilek Cost: 9 Type: Creature - Eldrazi Pow/Tgh: 10/9 Rules Text: When you cast Artisan of Kozilek, you may return target creature card from your graveyard to the battlefield.
Annihilator 2 Illus. Jason Felix Rarity: Uncommon Set Number: #2/248
Angelheart Vial (http://mtgsalvation.com/rise-of-the-eldrazi-spoiler.html#4018)
Name: Angelheart Vial Cost: 5 Type: Artifact Rules Text: Whenever you're dealt damage, you may put that many charge counters on Angelheart Vial.
{2}, {T}, Remove four charge counters from Angelheart Vial : You gain 2 life and draw a card. Illus. Chippy Rarity: Rare Set Number: #215/248
MTGSalvation
1st April 2010, 10:10
Kargan Dragonlord (http://mtgsalvation.com/rise-of-the-eldrazi-spoiler.html#4023)
Name: Kargan Dragonlord Cost: RR Type: Creature - Human Warrior Pow/Tgh: 2/2 Rules Text: Level up {R}
[Level 4-7] Flying (4/4)
[Level 8+] Flying, trample
{R}: Kargan Dragonlord gets +1/+0 until end of turn. (8/8) Rarity: Mythic Rare
Near-Death Experience (http://mtgsalvation.com/rise-of-the-eldrazi-spoiler.html#4024)
Name: Near-Death Experience Cost: 2WWW Type: Enchantment Rules Text: At the beginning of your upkeep, if you have exactly 1 life, you win the game. Rarity: Rare
Traitorous Instinct (http://mtgsalvation.com/rise-of-the-eldrazi-spoiler.html#4025)
Name: Traitorous Instinct Cost: 3R Type: Sorcery Rules Text: Gain control of target creature until end of turn. Untap that creature. Until end of turn it gets +2/+0 and gains haste. Rarity: Uncommon
Surreal Memoir (http://mtgsalvation.com/rise-of-the-eldrazi-spoiler.html#4026)
Name: Surreal Memoir Cost: 3R Type: Sorcery Rules Text: Return an instant card at random from your graveyard to your hand.
Rebound Rarity: Uncommon
Hellcarver Demon (http://mtgsalvation.com/rise-of-the-eldrazi-spoiler.html#4022)
Name: Hellcarver Demon Cost: 3BBB Type: Creature - Demon Pow/Tgh: 6/6 Rules Text: Flying
Whenever Hellcarver Demon deals combat damage to an opponent, sacrifice all other permanents you control and discard your hand. Exile the top six cards of your library. You may cast any number of nonland cards exiled in this way without paying their mana costs. Illus. Greg Staples Rarity: Mythic Rare Set Number: #113/248
Carnage
1st April 2010, 17:34
Kargan Dragonlord --> Lijkt me goed!!
Hellcarver Demon --> Suicide Black all the way :)
MTGSalvation
2nd April 2010, 07:18
Nirkana Revenant (http://mtgsalvation.com/rise-of-the-eldrazi-spoiler.html#4032)
Name: Nirkana Revenant Cost: 4BB Type: Creature - Vampire Shade Pow/Tgh: 4/4 Rules Text: Whenever you tap a Swamp for mana, add {B} to your mana pool. (In addition to the mana the land produces)
{B}: Nirkana Revenant gets +1/+1 until end of turn. Rarity: Mythic Rare
Student of Warfare (http://mtgsalvation.com/rise-of-the-eldrazi-spoiler.html#4031)
Name: Student of Warfare Cost: W Type: Creature - Human Knight Pow/Tgh: 1/1 Rules Text: Level up {W}
[Level 2-6] First strike (3/3)
[Level 7+] Double strike (4/4) Illus. Volkan Baga Rarity: Rare Set Number: #47/248
Domestication (http://mtgsalvation.com/rise-of-the-eldrazi-spoiler.html#4030)
Name: Domestication Cost: 2UU Type: Enchantment - Aura Rules Text: Enchant creature
You control enchanted creature.
At the beginning of your end step, if enchanted creature's power is 4 or greater, sacrifice Domestication. Rarity: Uncommon
Hedron Matrix (http://mtgsalvation.com/rise-of-the-eldrazi-spoiler.html#4029)
Name: Hedron Matrix Cost: 4 Type: Artifact - Equipment Rules Text: Equipped creature gets +X/+X, where X is its converted mana cost.
Equip {4} Rarity: Rare
Affa Guard Hound (http://mtgsalvation.com/rise-of-the-eldrazi-spoiler.html#4028)
Name: Affa Guard Hound Cost: 2W Type: Creature - Hound Pow/Tgh: 2/2 Rules Text: Flash
When Affa Guard Hound enters the battlefield, target creature gets +0/+3 until end of turn. Flavor Text: Once a welcoming hub for explorers, Affa became a place of guarded tongues and quick defenses. Illus. Ryan Pancoast Rarity: Uncommon Set Number: #14/248
Dreamstone Hedron (http://mtgsalvation.com/rise-of-the-eldrazi-spoiler.html#4027)
Name: Dreamstone Hedron Cost: 6 Type: Artifact Rules Text: {T}: Add {3} to your mana pool.
{3}, {T}, sacrifice Dreamstone Hedron: Draw three cards. Rarity: Uncommon
Carnage
2nd April 2010, 10:59
Student of Warfare is echt heel erg goed!
Nirkana Revenant is een echte finisher, pffff...
MTGSalvation
3rd April 2010, 00:23
Pelekka Wurm (http://mtgsalvation.com/rise-of-the-eldrazi-spoiler.html#4038)
Name: Pelekka Wurm Cost: 4GGG Type: Creature - Wurm Pow/Tgh: 7/7 Rules Text: Trample
When Pelekka Wurm enters the battlefield, you gain 7 life.
When Pelekka Wurm is put into a graveyard from the battlefield, draw a card. Rarity: Uncommon
Aura Gnarlid* (http://mtgsalvation.com/rise-of-the-eldrazi-spoiler.html#4037)
Name: Aura Gnarlid* Cost: 2G Type: Creature - Beast Pow/Tgh: 2/2 Rules Text: Creatures with power less than Aura Gnarlid's can't block it.
Aura Gnarlid gets +1/+1 for each aura on the battlefield. Rarity: Common
Momentous Fall (http://mtgsalvation.com/rise-of-the-eldrazi-spoiler.html#4036)
Name: Momentous Fall Cost: 2GG Type: Instant Rules Text: As an additional cost to cast Momentous Fall, sacrifice a creature.
You draw cards equal to the sacrificed creature's power, then you gain life equal to the its toughness. Flavor Text: It wasn't long until the elves had developed a use for every part of the Eldrazi. Rarity: Rare
Magmaw (http://mtgsalvation.com/rise-of-the-eldrazi-spoiler.html#4035)
Name: Magmaw Cost: 3RR Type: Creature - Elemental Pow/Tgh: 4/4 Rules Text: {1}, Sacrifice a nonland permanent: Magmaw deals 1 damage to target creature or player. Illus. Karl Kopinski Rarity: Rare
Magosi Sphinx* (http://mtgsalvation.com/rise-of-the-eldrazi-spoiler.html#4034)
Name: Magosi Sphinx* Cost: 3UUU Type: Creature - Sphinx Pow/Tgh: 6/6 Rules Text: Flying
{2}{U} : Draw a card and put a +1/+1 counter on Magosi Sphinx. Rarity: Rare
Conquering Manticore (http://mtgsalvation.com/rise-of-the-eldrazi-spoiler.html#4033)
Name: Conquering Manticore Cost: 4RR Type: Creature - Manticore Pow/Tgh: 5/5 Rules Text: Flying
When Conquering Manticore enters the battlefield, gain control of target creature an opponent controls until end of turn. Untap that creature. It gains haste until end of turn. Flavor Text: It speaks no commands but is always obeyed. Illus. Chris Rahn Rarity: Rare
Carnage
3rd April 2010, 11:22
Pelekka Wurm --> Goed!
Momentous Fall --> Heel erg goed, zeker omdat het een instant is!
Magmaw --> Misschien wel constructed worthy in het juiste deck.
Magosi Sphinx --> Nuts! Jezus zeg :|
MTGSalvation
5th April 2010, 16:48
Echo Mage (http://mtgsalvation.com/rise-of-the-eldrazi-spoiler.html#4039)
Name: Echo Mage Cost: 1UU Type: Creature - Human Wizard Pow/Tgh: 2/3 Rules Text: Level up {1}{U}
[Level 2-3] {U}{U}, {T}: Copy target instant or sorcery spell. You may choose new targets for the copy. (2/4)
[Level 4+] {U}{U}, {T}: Copy target instant or sorcery spell twice. You may choose new targets for the copies. (2/5) Illus. Matt Stewart Rarity: Rare Set Number: #64/248
Eldrazi Conscription (http://mtgsalvation.com/rise-of-the-eldrazi-spoiler.html#4040)
Name: Eldrazi Conscription Cost: 8 Type: Tribal Enchantment - Eldrazi Aura Rules Text: Enchant creature
Enchanted creature gets +10/+10 and has trample and annihilator 2. Illus. Jaime Jones Rarity: Rare
Pestilence Demon (http://mtgsalvation.com/rise-of-the-eldrazi-spoiler.html#4041)
Name: Pestilence Demon Cost: 5BBB Type: Creature - Demon Pow/Tgh: 7/6 Rules Text: Flying
{B}: Pestilence Demon deals 1 damage to each creature and each player. Illus. Justin Sweet Rarity: Rare Set Number: #124/248
MTGSalvation
6th April 2010, 12:49
Mul Daya Channelers (http://mtgsalvation.com/rise-of-the-eldrazi-spoiler.html#4043)
Name: Mul Daya Channelers Cost: 1GG Type: Creature - Elf Druid Shaman Pow/Tgh: 2/2 Rules Text: Play with the top card of your library revealed.
As long as the top card of your library is a creature card, Mul Daya Channelers gets +3/+3.
As long as the top card of your library is a land card, Mul Daya Channelers has "{T}: Add two mana of any one color to your mana pool." Rarity: Rare
Keening Stone (http://mtgsalvation.com/rise-of-the-eldrazi-spoiler.html#4042)
Name: Keening Stone Cost: 6 Type: Artifact Rules Text: {5}, {T}: Target player puts the top X cards of his or her library into his or her graveyard where X is the number of cards in that player's graveyard. Illus. Jung Park Rarity: Rare
Carnage
6th April 2010, 17:17
Mul Daya Channelers --> Echt goed!!
Pestilence Demon --> wel aardige control kaart, maar veel te duur IMO
MTGSalvation
7th April 2010, 11:15
Tuktuk the Explorer (http://mtgsalvation.com/rise-of-the-eldrazi-spoiler.html#4051)
Name: Tuktuk the Explorer Cost: 2R Type: Legendary Creature - Goblin Pow/Tgh: 1/1 Rules Text: Haste
When Tuttuk the Explorer is put into a graveyard from the battlefield, put a legendary 5/5 colorless Goblin Golem artifact creature token named Tuktuk the Returned onto the battlefield. Rarity: Rare
Wall of Omens (http://mtgsalvation.com/rise-of-the-eldrazi-spoiler.html#4050)
Name: Wall of Omens Cost: 1W Type: Creature - Wall Pow/Tgh: 0/4 Rules Text: Defender
When Wall of Omens enters the battlefield, draw a card. Rarity: Uncommon
Demystify (http://mtgsalvation.com/rise-of-the-eldrazi-spoiler.html#4049)
Name: Demystify Cost: W Type: Instant Rules Text: Destroy target enchantment. Rarity: Common
Regress (http://mtgsalvation.com/rise-of-the-eldrazi-spoiler.html#4048)
Name: Regress Cost: 2U Type: Instant Rules Text: Return target permanent to its owner's hand. Rarity: Common
Consume the Meek (http://mtgsalvation.com/rise-of-the-eldrazi-spoiler.html#4047)
Name: Consume the Meek Cost: 3BB Type: Instant Rules Text: Destroy all creatures with converted mana cost 3 or less. They can't be regenerated. Flavor Text: "Emrakul is so powerful that it can turn off the sun. But then it gets too cold so it makes another sun." Rarity: Rare Set Number: #100/248
Brimstone Mage (http://mtgsalvation.com/rise-of-the-eldrazi-spoiler.html#4046)
Name: Brimstone Mage Cost: 2R Type: Creature - Human Shaman Pow/Tgh: 2/2 Rules Text: Level up {3}{R}
[Level 1-2] {T}: Brimstone Mage deals 1 damage to target creature or player. [2/3]
[Level 3+] {T}: Brimstone Mage deals 3 damage to target creature or player. [2/4] Illus. Volkan Baga Rarity: Uncommon
Kozilek's Predator (http://mtgsalvation.com/rise-of-the-eldrazi-spoiler.html#4045)
Name: Kozilek's Predator Cost: 3G Type: Creature - Eldrazi Drone Pow/Tgh: 3/3 Rules Text: When Kozilek's Predator enters the battlefield, put two 0/1 colorless Eldrazi Spawn creature tokens onto the battlefield. They have "Sacrifice this creature: Add {1} to your mana pool." Flavor Text: It's difficult to outwit something that doesn't speak, strategize or even think. Illus. Steve Argyle Rarity: Common
Transcendent Master (http://mtgsalvation.com/rise-of-the-eldrazi-spoiler.html#4044)
Name: Transcendent Master Cost: 1WW Type: Creature - Human Cleric Avatar Pow/Tgh: 3/3 Rules Text: Level up {1}
[Level 6-11] Lifelink (6/6)
[Level 12+] Lifelink
Transcendent Master is indestructible. (9/9) Illus. Steven Belledin Rarity: Mythic Rare
Carnage
7th April 2010, 16:29
Wall of Omens --> Witte Wall of Blossoms, super kaart
Consume the Meek --> Hmmm best goed?
Transcendent Master --> Lekkere kaart voor limited zeg pffff
MTGSalvation
8th April 2010, 05:46
Glory Seeker (http://mtgsalvation.com/rise-of-the-eldrazi-spoiler.html#4054)
Name: Glory Seeker Cost: 1W Type: Creature - Human Soldier Pow/Tgh: 2/2 Flavor Text: I wa- I was like
Baby, baby, baby noo
I'm like
Baby, baby, baby noo
I'm like
Baby, baby, baby noo
I thought you'd always be mine Rarity: Common
Heat Ray (http://mtgsalvation.com/rise-of-the-eldrazi-spoiler.html#4053)
Name: Heat Ray Cost: XR Type: Instant Rules Text: Heat Ray deals X damage to target creature. Rarity: Common
Vendetta (http://mtgsalvation.com/rise-of-the-eldrazi-spoiler.html#4052)
Name: Vendetta Cost: B Type: Instant Rules Text: Destroy target nonblack creature. It can't be regenerated. You lose life equal to that creature's toughness. Rarity: Common
Carnage
8th April 2010, 14:36
Oh yeah...een Glory Seeker in dit formaat is ab-so-luut waardeloos.
Vendetta wil je overigens wel gooien op zo'n Eldrazi-engerd...kost je wel veel levens.
MTGSalvation
8th April 2010, 18:31
Cast Through Time (http://mtgsalvation.com/rise-of-the-eldrazi-spoiler.html#4059)
Name: Cast Through Time Cost: 4UUU Type: Enchantment Rules Text: Instant and sorcery spells you control have rebound. (Exile the spell as it resolves if you cast it from your hand. At the beginning of your next upkeep, you may cast that card from exile without paying its mana cost.) Illus. Zoltan Boros & Gabor Szikszai Rarity: Mythic Rare
Vengevine (http://mtgsalvation.com/rise-of-the-eldrazi-spoiler.html#4060)
Name: Vengevine Cost: 2GG Type: Creature - Elemental Pow/Tgh: 4/3 Rules Text: Haste
Whenever you cast a spell, if its the second creature spell you cast this turn, you may return Vengevine from the graveyard to the battlefield. Illus. Raymond Swanland Rarity: Mythic Rare
Blood Throne Vampire* (http://mtgsalvation.com/rise-of-the-eldrazi-spoiler.html#4056)
Name: Blood Throne Vampire* Cost: 1B Type: Creature - Vampire Pow/Tgh: 1/1 Rules Text: Sacrifice a creature: Bloodthrone Vampire gets +2/+2 until end of turn. Rarity: Common Set Number: #98/248
Soul Follower* (http://mtgsalvation.com/rise-of-the-eldrazi-spoiler.html#4057)
Name: Soul Follower* Cost: W Type: Creature - Human Cleric Pow/Tgh: 1/1 Rules Text: Whenever another creature enters the battlefield, you may gain 1 life. Rarity: Common Set Number: #44/248
Snaproot* (http://mtgsalvation.com/rise-of-the-eldrazi-spoiler.html#4058)
Name: Snaproot* Cost: 1G Type: Creature - Elemental Pow/Tgh: 1/1 Rules Text: Trample
Tap an untapped creature you control: Snaproot gets +1/+1 until end of turn. Rarity: Uncommon Set Number: #180/248
Rage Nimbus (http://mtgsalvation.com/rise-of-the-eldrazi-spoiler.html#4055)
Name: Rage Nimbus Cost: 2R Type: Creature - Elemental Pow/Tgh: 5/3 Rules Text: Defender, flying
{1}{R}r Target creature attacks this turn if able. Flavor Text: Something something rat in a cage. Illus. Vincent Proce Rarity: Rare Set Number: #160/248
MTGSalvation
9th April 2010, 10:56
Surrakar Spellblade (http://mtgsalvation.com/rise-of-the-eldrazi-spoiler.html#4063)
Name: Surrakar Spellblade Cost: 1UU Type: Creature - Surrakar Pow/Tgh: 2/1 Rules Text: Whenever you cast an instant or sorcery spell, you may put a charge counter on Surrakar Spellblade.
Whenever Surrakar Spellblade deals combat damage to a player, you may draw X cards, where X is equal to the number of charge counters on it. Rarity: Rare
Consuming Vapors (http://mtgsalvation.com/rise-of-the-eldrazi-spoiler.html#4062)
Name: Consuming Vapors Cost: 3B Type: Sorcery Rules Text: Target player sacrifices a creature. You gain life equal to that creature's toughness.
Rebound Rarity: Rare
Not Of This World (http://mtgsalvation.com/rise-of-the-eldrazi-spoiler.html#4061)
Name: Not Of This World Cost: 7 Type: Tribal Instant - Eldrazi Rules Text: Counter target spell or ability that targets a permanent you control.
Not Of This World costs {7} less to cast if f it targets a spell or ability that targets a creature you control with power 7 or greater. Illus. Izzy Rarity: Uncommon Set Number: #8/248
Carnage
9th April 2010, 17:37
Surrakar Spellblade --> Best aardig!
Consuming Vapors --> Die speel je wel....beetje jammer dat ie rare is.
Not Of This World --> Colorless Counter...potentieel gratis maar in de praktijk nooit lijkt me.
Vengevine --> Hmmmm don't know
Cast Through Time --> Veel te duur
MTGSalvation
10th April 2010, 00:37
Renegade Doppelganger (http://mtgsalvation.com/rise-of-the-eldrazi-spoiler.html#4072)
Name: Renegade Doppelganger Cost: 1U Type: Creature - Shapeshifter Pow/Tgh: 0/1 Rules Text: Whenever another creature enters the battlefield under your control, you may have Renegade Doppelganger become a copy of that creature until end of turn. (If it does, it loses this ability for the rest of the turn.) Flavor Text: To truly know a creature, slither a mile in its tentacles. Rarity: Rare
Linvala, Protector of Silence* (http://mtgsalvation.com/rise-of-the-eldrazi-spoiler.html#4071)
Name: Linvala, Protector of Silence* Cost: 2WW Type: Legendary Creature - Angel Pow/Tgh: 3/4 Rules Text: Flying
Activated abilities of creatures your opponents control cannot be activated. Rarity: Mythic Rare
Gigantomancer (http://mtgsalvation.com/rise-of-the-eldrazi-spoiler.html#4070)
Name: Gigantomancer Cost: 7G Type: Creature - Human Shaman Pow/Tgh: 1/1 Rules Text: {1}: Target creature you control becomes 7/7 until end of turn. Rarity: Rare
Forked Bolt (http://mtgsalvation.com/rise-of-the-eldrazi-spoiler.html#4069)
Name: Forked Bolt Cost: R Type: Sorcery Rules Text: Forked Bolt deals 2 damage divided as you choose among one or two target creatures and/or players. Rarity: Uncommon
Inquisition of Kozilek (http://mtgsalvation.com/rise-of-the-eldrazi-spoiler.html#4068)
Name: Inquisition of Kozilek Cost: B Type: Sorcery Rules Text: Target player reveals his or her hand. You choose a nonland card from it with converted mana cost 3 or less. That player discards that card. Rarity: Uncommon
Hand of Emrakul (http://mtgsalvation.com/rise-of-the-eldrazi-spoiler.html#4067)
Name: Hand of Emrakul Cost: 9 Type: Creature - Eldrazi Pow/Tgh: 7/7 Rules Text: You may sacrifice four Eldrazi Spawn rather than pay Hand of Emrakul's mana cost.
Annihilator 1 Rarity: Common
Drana, Kalastria Bloodchief (http://mtgsalvation.com/rise-of-the-eldrazi-spoiler.html#4066)
Name: Drana, Kalastria Bloodchief Cost: 3BB Type: Legendary Creature - Vampire Shaman Pow/Tgh: 4/4 Rules Text: Flying
{X}{B}{B}: Target creature gets -0/-X until end of turn and Drana, Kalastria Bloodchief gets +X/+0 until end of turn. Rarity: Rare
Drake Umbra (http://mtgsalvation.com/rise-of-the-eldrazi-spoiler.html#4065)
Name: Drake Umbra Cost: 3UU Type: Enchantment - Aura Rules Text: Enchant creature
Enchanted creature gets +3/+3 and has flying.
Totem armor Rarity: Uncommon
Spawnsire of Ulamog (http://mtgsalvation.com/rise-of-the-eldrazi-spoiler.html#4064)
Name: Spawnsire of Ulamog Cost: 10 Type: Creature - Eldrazi Pow/Tgh: 7/11 Rules Text: Annihilator 1
{4}: Put two 0/1 colorless Eldrazi Spawn tokens onto the battlefield. They have "Sacrifice this creature: Add {1} to your mana pool."
{20}: Cast any number of Eldrazi cards you own from outside the game without paying their mana costs. Illus. Izzy Rarity: Rare Set Number: #11/248
Carnage
10th April 2010, 12:36
Forked Bolt --> Best goed!
Inquisition of Kozilek --> Debiel goed in Legacy!
Hand of Emrakul --> Common! En een misdadig goede alternative casting cost
Drana, Kalastria Bloodchief --> Sowieso goed in limited (oh en let erop, ze kan ook zichzelf targeten)
Spawnsire of Ulamog --> :| Jezus, wat moet je daar nou weer mee. Je bent wel mijn held als je die laatste ability op het prerelease activeert en vervolgens heel je sideboard cast :)
incubus
10th April 2010, 14:29
waarom is inquisition debiel goed in legacy? Hij raakt fow niet. Duress en seize zijn beter.
MTGSalvation
10th April 2010, 16:59
Skywatcher Adept (http://mtgsalvation.com/rise-of-the-eldrazi-spoiler.html#4081)
Name: Skywatcher Adept Cost: U Type: Creature - Merfolk Soldier Pow/Tgh: 1/1 Rules Text: Level up {3}
[Level 1-2] : Flying (2/2)
[Level 3+] : Flying (4/2) Rarity: Common
Essence Feed (http://mtgsalvation.com/rise-of-the-eldrazi-spoiler.html#4082)
Name: Essence Feed Cost: 5B Type: Sorcery Rules Text: Target player loses 3 life. You gain 3 and put three 0/1 colorless Eldrazi Spawn creature tokens onto the battlefield. They have "Sacrifice this creature: Add {1} to your mana pool." Rarity: Common
Awakening Zone (http://mtgsalvation.com/rise-of-the-eldrazi-spoiler.html#4083)
Name: Awakening Zone Cost: 2G Type: Enchantment Rules Text: At the beginning of your upkeep, put a 0/1 colorless Eldrazi Spawn creature token onto the battlefield. It has "Sacrifice this creature: Add {1} to your mana pool." Rarity: Uncommon
Ondu Giant (http://mtgsalvation.com/rise-of-the-eldrazi-spoiler.html#4084)
Name: Ondu Giant Cost: 3G Type: Creature - Giant Pow/Tgh: 2/4 Rules Text: When Ondu Giant enters the battlefield, search your library for a basic land card and put that card onto the battlefield tapped. Then shuffle your library. Rarity: Common
Nest Invader (http://mtgsalvation.com/rise-of-the-eldrazi-spoiler.html#4085)
Name: Nest Invader Cost: 1G Type: Creature - Eldrazi Drone Pow/Tgh: 2/2 Rules Text: When Nest Invader enters the battlefield, put a 0/1 colorless Eldrazi Spawn creature token onto the battlefield. It has "Sacrifice this creature: Add {1} to your mana pool." Rarity: Common
Hada Spy Patrol (http://mtgsalvation.com/rise-of-the-eldrazi-spoiler.html#4086)
Name: Hada Spy Patrol Cost: 1U Type: Creature - Human Rogue Pow/Tgh: 1/1 Rules Text: Level up {2}{U}
[Level 1-2]: Hada Spy Patrol is unblockable. (2/2)
[Level 3+]: Hada Spy Patrol is unblockable, Shroud (3/3) Rarity: Uncommon
Luminous Wake (http://mtgsalvation.com/rise-of-the-eldrazi-spoiler.html#4075)
Name: Luminous Wake Cost: 2W Type: Enchantment - Aura Rules Text: Enchant Creature
Whenever enchanted creature attacks or blocks, you gain 4 life. Rarity: Uncommon
Hedron-Field Purists (http://mtgsalvation.com/rise-of-the-eldrazi-spoiler.html#4076)
Name: Hedron-Field Purists Cost: 2W Type: Creature - Human Cleric Pow/Tgh: 0/3 Rules Text: Level up {2}{W}
[Level 1-4]: If a source would deal damage to you or a permanent you control, prevent 1 of that damage. (1/4)
[Level 5+] : If a source would deal damage to you or a permanent you control, prevent 2 of that damage. (2/5) Rarity: Rare
See Beyond (http://mtgsalvation.com/rise-of-the-eldrazi-spoiler.html#4077)
Name: See Beyond Cost: 1U Type: Sorcery Rules Text: Draw two cards, then shuffle a card from your hand into your library. Rarity: Common
Daggerback Basilisk (http://mtgsalvation.com/rise-of-the-eldrazi-spoiler.html#4078)
Name: Daggerback Basilisk Cost: 2G Type: Creature - Basilisk Pow/Tgh: 2/2 Rules Text: Deathtouch Rarity: Common
Runed Servitor (http://mtgsalvation.com/rise-of-the-eldrazi-spoiler.html#4079)
Name: Runed Servitor Cost: 2 Type: Artifact Creature - Construct Pow/Tgh: 2/2 Rules Text: When Runed Servitor enters the battlefield, each player draws a card. Rarity: Uncommon
Growth Spasm (http://mtgsalvation.com/rise-of-the-eldrazi-spoiler.html#4080)
Name: Growth Spasm Cost: 2G Type: Sorcery Rules Text: Search your library for a basic land card and put it into play tapped. Then shuffle your library.
Put a 0/1 colorless Eldrazi Spawn creature token onto the battlefield. It has "Sacrifice this creature: Add {1} to your mana pool." Rarity: Common
MTGSalvation
11th April 2010, 07:54
Battle Rampart (http://mtgsalvation.com/rise-of-the-eldrazi-spoiler.html#4148)
Name: Battle Rampart Cost: 2R Type: Creature - Wall Pow/Tgh: 1/3 Rules Text: Defender
{T}: Target creature gains haste until end of turn. Rarity: Common
Soulbound Guardians (http://mtgsalvation.com/rise-of-the-eldrazi-spoiler.html#4147)
Name: Soulbound Guardians Cost: 4W Type: Creature - Kor Spirit Pow/Tgh: 4/5 Rules Text: Defender, flying Rarity: Common
Rapacious One (http://mtgsalvation.com/rise-of-the-eldrazi-spoiler.html#4146)
Name: Rapacious One Cost: 5R Type: Creature - Eldrazi Drone Pow/Tgh: 5/4 Rules Text: Trample
Whenever Rapacious One deals combat damage to a player, put that many colorless 0/1 Eldrazi Spawn tokens onto the battlefield. They have "Sacrifice this creature: Add {1} to your mana pool." Rarity: Uncommon
Nomads' Assembly (http://mtgsalvation.com/rise-of-the-eldrazi-spoiler.html#4145)
Name: Nomads' Assembly Cost: 4WW Type: Sorcery Rules Text: Put a 1/1 white Kor Soldier creature token onto the battlefield for each creature you control.
Rebound Rarity: Rare
Unified Will (http://mtgsalvation.com/rise-of-the-eldrazi-spoiler.html#4089)
Name: Unified Will Cost: 1U Type: Instant Rules Text: Counter target spell if you control more creatures than that spell's controller. Rarity: Uncommon Set Number: #92/248
Prophetic Prism (http://mtgsalvation.com/rise-of-the-eldrazi-spoiler.html#4091)
Name: Prophetic Prism Cost: 2 Type: Artifact Rules Text: When Prophetic Prism enters the battlefield, draw a card.
{1}, {T}: Add one mana of any color to your mana pool. Rarity: Common Set Number: #222/248
Wrap in Flames (http://mtgsalvation.com/rise-of-the-eldrazi-spoiler.html#4140)
Name: Wrap in Flames Cost: 3R Type: Sorcery Rules Text: Wrap in Flames deals 1 damage to up to three target creatures.
Those creatures can't block this turn. Rarity: Common Set Number: #173/248
Jaddi Lifestrider (http://mtgsalvation.com/rise-of-the-eldrazi-spoiler.html#4094)
Name: Jaddi Lifestrider Cost: 4G Type: Creature Elemental Pow/Tgh: 2/8 Rules Text: When Jaddi Lifestrider enters the battlefield, you may tap any number of untapped creatures you control. You gain 2 life for each creature tapped this way. Rarity: Uncommon Set Number: #189/248
Perish the Thought (http://mtgsalvation.com/rise-of-the-eldrazi-spoiler.html#4095)
Name: Perish the Thought Cost: 2B Type: Sorcery Rules Text: Target opponent reveals his or her hand. Choose a card from it. That player shuffles that card into his or her library. Rarity: Common Set Number: #123/248
Demonic Appetite (http://mtgsalvation.com/rise-of-the-eldrazi-spoiler.html#4096)
Name: Demonic Appetite Cost: B Type: Enchantment - Aura Rules Text: Enchant creature you control
Enchanted creature gets +3/+3.
At the beginning of your upkeep, sacrifice a creature. Rarity: Common Set Number: #106/248
Merfolk Observer (http://mtgsalvation.com/rise-of-the-eldrazi-spoiler.html#4106)
Name: Merfolk Observer Cost: 1U Type: Creature - Merfolk Rogue Pow/Tgh: 2/1 Rules Text: When Merfolk Observer enters the battlefield, look at the top card of target player's library Rarity: Common Set Number: #76/248
Distortion Smite (http://mtgsalvation.com/rise-of-the-eldrazi-spoiler.html#4108)
Name: Distortion Smite Cost: U Type: Sorcery Rules Text: Target creature gets +1/+0 until end of turn and is unblockable this turn.
Rebound Rarity: Common Set Number: #60/248
Carnage
11th April 2010, 17:01
waarom is inquisition debiel goed in legacy? Hij raakt fow niet. Duress en seize zijn beter.
Seize is natuurlijk beter, maar tegen de juiste decks is deze ook goed, pakt creatures.
MTGSalvation
11th April 2010, 21:31
Lavafume Invoker (http://mtgsalvation.com/rise-of-the-eldrazi-spoiler.html#4153)
Name: Lavafume Invoker Cost: 2R Type: Creature - Goblin Shaman Pow/Tgh: 2/2 Rules Text: {8}: Creatures you control get +3/+0 until end of turn. Rarity: Common
Lagac Lizard (http://mtgsalvation.com/rise-of-the-eldrazi-spoiler.html#4152)
Name: Lagac Lizard Cost: 3R Type: Creature - Lizard Pow/Tgh: 3/3 Flavor Text: "Everybody on the plane definitely knows the Lagac. As far as I know, everybody loves the Lagac, and if you don't love the Lagac, I'm gonna make you love the Lagac." Rarity: Common
Torn Field* (http://mtgsalvation.com/rise-of-the-eldrazi-spoiler.html#4151)
Name: Torn Field* Type: Land Rules Text: {T}, Sacrifice Torn Field: Search your library for a basic land card and put it onto the battlefield tapped. Then shuffle your library. Rarity: Common
Phantasmal Abomination (http://mtgsalvation.com/rise-of-the-eldrazi-spoiler.html#4150)
Name: Phantasmal Abomination Cost: 1UU Type: Creature - Illusion Pow/Tgh: 5/5 Rules Text: Defender
When Phantasmal Abomination becomes the target of a spell or ability, sacrifice it. Rarity: Common
Caravan Escort (http://mtgsalvation.com/rise-of-the-eldrazi-spoiler.html#4149)
Name: Caravan Escort Cost: W Type: Creature - Human Knight Pow/Tgh: 1/1 Rules Text: Level Up {2}
[Level 1-4]: (2/2)
[Level 5+]: First Strike (5/5) Rarity: Common
MTGSalvation
12th April 2010, 10:41
Gloomhunter (http://mtgsalvation.com/rise-of-the-eldrazi-spoiler.html#4154)
Name: Gloomhunter Cost: 2B Type: Creature - Bat Pow/Tgh: 2/1 Rules Text: Flying Rarity: Common
MTGSalvation
13th April 2010, 01:38
Staggershock (http://mtgsalvation.com/rise-of-the-eldrazi-spoiler.html#4159)
Name: Staggershock Cost: 2R Type: Instant Rules Text: Staggershock deals 2 damage to target creature or player.
Rebound Rarity: Common
Broodwarden (http://mtgsalvation.com/rise-of-the-eldrazi-spoiler.html#4160)
Name: Broodwarden Cost: 3GG Type: Creature - Eldrazi Drone Pow/Tgh: 4/4 Rules Text: Eldrazi Spawn creatures you control get +2/+1. Rarity: Uncommon
Lay Bare (http://mtgsalvation.com/rise-of-the-eldrazi-spoiler.html#4155)
Name: Lay Bare Cost: 2UU Type: Instant Rules Text: Counter target spell. Look at its controller's hand. Illus. Chippy Rarity: Common Set Number: #74/248
Deprive (http://mtgsalvation.com/rise-of-the-eldrazi-spoiler.html#4156)
Name: Deprive Cost: UU Type: Instant Rules Text: As an additional cost to cast Deprive, return a land you control to its owner's hand.
Counter target spell. Flavor Text: Take a look at this fine creation and enjoy it better with appreciation. Rarity: Uncommon
Coralhelm Commander (http://mtgsalvation.com/rise-of-the-eldrazi-spoiler.html#4157)
Name: Coralhelm Commander Cost: UU Type: Creature - Merfolk Soldier Pow/Tgh: 2/2 Rules Text: Level up {1}
[Level 2-3] : Flying | 3/3
[Level 4+] : Flying, other Merfolk you control get +1/+1. | 4/4. Illus. Jaime Jones Rarity: Rare Set Number: #57/248
Dude Recall~ (http://mtgsalvation.com/rise-of-the-eldrazi-spoiler.html#4158)
Name: Dude Recall~ Cost: U Type: Sorcery Rules Text: As an additional cost to cast Dude Recall, tap four untapped creatures you control.
Draw three cards. Rarity: Common
Carnage
13th April 2010, 14:22
Deprive --> Lijkt me goed!
Coralhelm Commander --> Okay Merfolk Lord lijkt me...
MTGSalvation
13th April 2010, 14:30
Last Kiss (http://mtgsalvation.com/rise-of-the-eldrazi-spoiler.html#4129)
Name: Last Kiss Cost: 2B Type: Instant Rules Text: Last Kiss deals 2 damage to target creature or player and you gain 2 life. Rarity: Common
incubus
13th April 2010, 18:44
dude recall lijkt me ook best sterk met al die tokens. draw 3 en dan nog ff saccen voor mana.
MTGSalvation
14th April 2010, 12:52
Dawnglare Invoker (http://mtgsalvation.com/rise-of-the-eldrazi-spoiler.html#4207)
Name: Dawnglare Invoker Cost: 2W Type: Creature - Kor Wizard Pow/Tgh: 2/1 Rules Text: Flying
{8}: Tap all creatures target player controls. Rarity: Common
Ikiral Outrider (http://mtgsalvation.com/rise-of-the-eldrazi-spoiler.html#4208)
Name: Ikiral Outrider Cost: 1W Type: Creature - Human Soldier Pow/Tgh: 1/2 Rules Text: Level up {4}
[Level 1-3] Vigilance | 2/6
[Level 4+] Vigilance | 3/10 Rarity: Common
Kabira Vindicator (http://mtgsalvation.com/rise-of-the-eldrazi-spoiler.html#4209)
Name: Kabira Vindicator Cost: 3W Type: Creature - Human Knight Pow/Tgh: 2/4 Rules Text: Level up {2}{W}
[Level 2-4] Other creatures you control get +1/+1. | 3/6
[Level 5+] Other creatures you control get +2/+2. | 4/8 Rarity: Uncommon
Ogre's Cleaver (http://mtgsalvation.com/rise-of-the-eldrazi-spoiler.html#4210)
Name: Ogre's Cleaver Cost: 2 Type: Artifact - Equipment Rules Text: Equipped creature gets +5/+0
Equip {5} Rarity: Uncommon
Living Destiny (http://mtgsalvation.com/rise-of-the-eldrazi-spoiler.html#4211)
Name: Living Destiny Cost: 3G Type: Instant Rules Text: As an additional cost to cast Living Destiny, reveal a creature card from your hand.
You gain life equal to the revealed card's converted mana cost. Rarity: Common
Ancient Stirrings (http://mtgsalvation.com/rise-of-the-eldrazi-spoiler.html#4206)
Name: Ancient Stirrings Cost: G Type: Sorcery Rules Text: Look at the top five cards of your library. You may reveal a colorless card from among them and put it into your hand. Then put the rest on the bottom of your library in any order. Rarity: Common
Repel the Darkness (http://mtgsalvation.com/rise-of-the-eldrazi-spoiler.html#4200)
Name: Repel the Darkness Cost: 2W Type: Instant Rules Text: Tap up to two target creatures.
Draw a card. Rarity: Basic Land
Raid Bombardment (http://mtgsalvation.com/rise-of-the-eldrazi-spoiler.html#4201)
Name: Raid Bombardment Cost: 2R Type: Enchantment Rules Text: Whenever a creature you control with power 2 or less attacks, Raid Bombardment deals 1 damage to defending player. Rarity: Uncommon
Pennon Blade (http://mtgsalvation.com/rise-of-the-eldrazi-spoiler.html#4202)
Name: Pennon Blade Cost: 3 Type: Artifact - Equipment Rules Text: Equipped creature gets +1/+1 for each creature you control.
Equip {4} Rarity: Uncommon
Nighthaze (http://mtgsalvation.com/rise-of-the-eldrazi-spoiler.html#4203)
Name: Nighthaze Cost: B Type: Sorcery Rules Text: Target creature gains swampwalk until end of turn.
Draw a card. Rarity: Common
Mortician Beetle (http://mtgsalvation.com/rise-of-the-eldrazi-spoiler.html#4204)
Name: Mortician Beetle Cost: B Type: Creature - Insect Pow/Tgh: 1/1 Rules Text: Whenever a player sacrifices a creature, you may put a +1/+1 counter on Mortician Beetle. Rarity: ?
Guard Gomazoa (http://mtgsalvation.com/rise-of-the-eldrazi-spoiler.html#4205)
Name: Guard Gomazoa Cost: 2U Type: Creature - Jellyfish Pow/Tgh: 1/3 Rules Text: Defender, flying
Prevent all combat damage that would be dealt to Guard Gomazoa. Rarity: Uncommon
Carnage
14th April 2010, 17:19
Net zoals in de set Legions heeft elke kleur een 'Invoker' die voor veel mana (8 colorless in dit geval) een lekker effect hebben om een stallmate te doorbreken.
Dawnglare Invoker --> Lijkt me ook best heel erg goed in dat geval.
Agree on the Dude-Call, moet wel wat kunnen ermee.
Ancient Stirrings --> Hier kan je dus ook land mee pakken, naast Eldrazi kaarten.
Guard Gomazoa --> Vliegende 'wall of vapor' - clone
btw - alle kaarten zijn nu visible op de WotC Visual Spoiler van Rise o/t Eldrazi Product Page!
MTGSalvation
15th April 2010, 09:02
Null Champion (http://mtgsalvation.com/rise-of-the-eldrazi-spoiler.html#4222)
Name: Null Champion Cost: 1B Type: Creature - Zombie Warrior Pow/Tgh: 1/1 Rules Text: Level up {3}
[Level 1-3]: 4/2
[Level 4+]: {B}: Regenerate Null Champion | 7/3 Rarity: Common
Skeletal Wurm (http://mtgsalvation.com/rise-of-the-eldrazi-spoiler.html#4223)
Name: Skeletal Wurm Cost: 7B Type: Creature - Skeleton Wurm Pow/Tgh: 7/6 Rules Text: {B}: Regenerate Skeletal Wurm. Rarity: Uncommon
Zof Shade (http://mtgsalvation.com/rise-of-the-eldrazi-spoiler.html#4224)
Name: Zof Shade Cost: 3B Type: Creature - Shade Pow/Tgh: 2/2 Rules Text: {2}{B}: Zof Shade gets +2/+2 until end of turn. Rarity: Common
Goblin Arsonist (http://mtgsalvation.com/rise-of-the-eldrazi-spoiler.html#4225)
Name: Goblin Arsonist Cost: R Type: Creature - Goblin Shaman Pow/Tgh: 1/1 Rules Text: When Goblin Arsonist is put into a graveyard from the battlefield, you may have it deal 1 damage to target creature or player. Flavor Text: With great power comes great risk of getting yourself killed. Rarity: Common
Nema Siltlurker (http://mtgsalvation.com/rise-of-the-eldrazi-spoiler.html#4226)
Name: Nema Siltlurker Cost: 4G Type: Creature - Lizard Pow/Tgh: 3/5 Rarity: Common
Reinforced Bulwark (http://mtgsalvation.com/rise-of-the-eldrazi-spoiler.html#4227)
Name: Reinforced Bulwark Cost: 3 Type: Artifact Creature - Wall Pow/Tgh: 0/4 Rules Text: Defender
{T}: Prevent the next 1 damage that would be dealt to you this turn. Rarity: Common
Smite (http://mtgsalvation.com/rise-of-the-eldrazi-spoiler.html#4212)
Name: Smite Cost: W Type: Instant Rules Text: Destroy target blocked creature. Rarity: Common
Champion's Drake (http://mtgsalvation.com/rise-of-the-eldrazi-spoiler.html#4213)
Name: Champion's Drake Cost: 1U Type: Creature - Drake Pow/Tgh: 1/1 Rules Text: Flying
Champion's Drake gets +3/+3 as long as you control a creature with three or more level counters on it. Rarity: Common
Eel Umbra (http://mtgsalvation.com/rise-of-the-eldrazi-spoiler.html#4214)
Name: Eel Umbra Cost: 1U Type: Enchantment - Aura Rules Text: Flash
Enchant creature
Enchanted creature gets +1/+1.
Totem armor Rarity: Common
Halimar Wavewatch (http://mtgsalvation.com/rise-of-the-eldrazi-spoiler.html#4215)
Name: Halimar Wavewatch Cost: 1U Type: Creature - Merfolk Soldier Pow/Tgh: 0/3 Rules Text: Level up {2}
[Level 1-4] 0/6
[Level 5+] Islandwalk | 6/6 Rarity: Common
Recurring Insight (http://mtgsalvation.com/rise-of-the-eldrazi-spoiler.html#4216)
Name: Recurring Insight Cost: 4UU Type: Sorcery Rules Text: Draw cards equal to the number of cards in target opponent's hand.
Rebound Rarity: Rare
Bloodrite Invoker (http://mtgsalvation.com/rise-of-the-eldrazi-spoiler.html#4217)
Name: Bloodrite Invoker Cost: 2B Type: Creature - Vampire Shaman Pow/Tgh: 3/1 Rules Text: {8}: Target player loses 3 life and you gain 3 life. Rarity: Common
vBulletin® v3.6.8, Copyright ©2000-2012, Jelsoft Enterprises Ltd.