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Carnage
16th November 2009, 15:41
Voor setinformatie: zie http://www.trefpuntmagic.nl/Forum/showthread.php?t=3079
Tweede (kleine) set van het Zendikar block. Gossips / rumors komen in deze thread.
MTGSalvation
5th December 2009, 15:20
Smother (http://mtgsalvation.com/worldwake-spoiler.html#3816)
Name:SmotherCost:1BType:InstantRules Text:Destroy target creature with converted mana cost 3 or less. It can't be regenerated.Rarity:Uncommon
incubus
6th December 2009, 21:58
andere draad botje!
Carnage
7th December 2009, 14:13
RSS Feed aangepast en posts gemoved (Y)
MTGSalvation
8th December 2009, 16:33
Leatherback Baloth (http://mtgsalvation.com/worldwake-spoiler.html#3817)
Name:Leatherback BalothCost:GGGType:Creature - BeastPow/Tgh:4/5Flavor Text:GEE GEE GEE, BABY BABY BABYIllus.Chris RahnRarity:?
Carnage
8th December 2009, 19:48
WTF lekker beest, 5/4 voor GGG :|
@Kolky, volgens mij hebben ze de RSS-Feed messages veranderd, ik zie geen linebreaks meer. Kan jij misschien ff checken wat 't is?
MTGSalvation
10th December 2009, 23:07
Celestial Colonnade (http://mtgsalvation.com/worldwake-spoiler.html#3818)
Name: Celestial Colonnade Type: Land Rules Text: Celestial Colonnade enters the battlefield tapped.
{T}: Add {W} or {U} to your mana pool.
{3}{W}{U}: Until end of turn, Celestial Colonnade becomes a 4/4 white and blue Elemental creature with flying and vigilance. It's still a land. Rarity: Rare
Carnage
11th December 2009, 23:34
Okay, we krijgen dus nu dual lands die ook Serra Angels kunnen worden voor een beurt?
Holy shit :|
ruud
15th December 2009, 23:41
http://forums.mtgsalvation.com/attachment.php?attachmentid=98693&stc=1&d=1260401222
http://www.gatheringmagic.com/wp-content/uploads/2009/08/jace-hunt-4-dirty-smaller.jpg
Carnage
16th December 2009, 14:08
Ben benieuwd naar de nieuwe jace!
ruud
16th December 2009, 21:37
dit is een gok hoe hij er uit gaat zien:
http://4.bp.blogspot.com/_qTxgf8uqjbQ/SykSYBo8NEI/AAAAAAAAJNw/FIswwjpeeds/s1600/Worldwake%2Bjace%2Bcomposite.jpg
MTGSalvation
17th December 2009, 19:15
Jace, the Mindsculptor (http://mtgsalvation.com/worldwake-spoiler.html#3819)
Name: Jace, the Mindsculptor Cost: 2UU Type: Planeswalker - Jace Pow/Tgh: 3 Rules Text: [+2]: Look at the top card of target player's library. You may put that card at the bottom of his or her library.
[-0]: Draw 3 cards, then put 2 cards from your hand on the top of your library in any order.
[-1]: Return target creature to its owner's hand.
[-12]: Exile all cards from target player's library. That player then shuffles their hand into their library. Rarity: Mythic Rare
Carnage
18th December 2009, 18:23
Een planeswalker met 4 abilities, waarvan eentje er 0 loyalty cost - nota bene een Brainstorm? Sign me up met de fetchlands!
MTGSalvation
1st January 2010, 03:22
Joraga Warcaller (http://mtgsalvation.com/worldwake-spoiler.html#3821)
Name: Joraga Warcaller Cost: G Type: Creature - Elf Warrior Pow/Tgh: 1/1 Rules Text: Multikicker {1}{G}
Joraga Warcaller enters the battlefield with a +1/+1 counter on it for each time it was kicked.
Other Elf creatures you control get +1/+1 for each +1/+1 counter on Joraga Warcaller. Rarity: Rare
Comet Storm (http://mtgsalvation.com/worldwake-spoiler.html#3820)
Name: Comet Storm Cost: XRR Type: Instant Rules Text: Multikicker {1} (You may pay an additional {1} as you play this spell as many times as you choose.)
Choose target creature or player, then choose another target creature or player for each time Comet Storm was kicked. Comet Storm then deals X damage to each of them. Illus. Jung Park Rarity: Mythic Rare
Carnage
2nd January 2010, 20:49
Comet Storm is de natte droom van menig magic speler :D
incubus
2nd January 2010, 21:00
van wie dan?
MTGSalvation
14th January 2010, 15:06
Kitesail Apprentice (http://mtgsalvation.com/worldwake-spoiler.html#3822)
Name: Kitesail Apprentice Cost: W Type: Creature - Kor Soldier Pow/Tgh: 1/1 Rules Text: As long as Kitesail Apprentice is equipped, it gets +1/+1 and has flying. Illus. Austin Hsu Rarity: Common Set Number: #10/145
Halimar Excavator (http://mtgsalvation.com/worldwake-spoiler.html#3823)
Name: Halimar Excavator Cost: 1U Type: Creature - Human Wizard Ally Pow/Tgh: 1/3 Rules Text: Whenever Halimar Excavator or another Ally enters the battlefield under your control, target player puts the top X cards of his or her library into his or her graveyard, where X is the number of Allies you control. Illus. Kev Walker Rarity: Common Set Number: #29/145
Ruthless Cullblade (http://mtgsalvation.com/worldwake-spoiler.html#3824)
Name: Ruthless Cullblade Cost: 1B Type: Creature - Vampire Warrior Pow/Tgh: 2/1 Rules Text: Ruthless Cullblade gets +2/+1 as long as an opponent has 10 or less life. Illus. rk Post Rarity: Common Set Number: #65/145
Skitter of Lizards (http://mtgsalvation.com/worldwake-spoiler.html#3825)
Name: Skitter of Lizards Cost: R Type: Creature - Lizard Pow/Tgh: 1/1 Rules Text: Multikicker {1}{R} (You may pay an additional {1}{R} any number of times as you cast this spell.)
Haste
Skitter of Lizards enters the battlefield with a +1/+1 counter on it for each time it was kicked. Illus. Warren Mahy Rarity: Common
Mysteries of the Deep (http://mtgsalvation.com/worldwake-spoiler.html#3826)
Name: Mysteries of the Deep Cost: 4U Type: Instant Rules Text: Draw two cards.
Landfall - If you had a land enter the battlefield under your control this turn, draw three cards instead. Illus. Veronique Meignaud Rarity: Common Set Number: #33/145
Vastwood Zendikon (http://mtgsalvation.com/worldwake-spoiler.html#3827)
Name: Vastwood Zendikon Cost: 4G Type: Enchantment - Aura Rules Text: Enchant land
Enchanted land is a 6/4 green Elemental creature. Its still a land.
When enchanted land is put into a graveyard, return that card to its owner's hand. Illus. Rob Alexander Rarity: Common Set Number: #117/145
Carnage
14th January 2010, 15:21
Wat commons...die Vastwood Zendikon is best lekker zeg! Een craw-wurm voor 1 mana minder die potentieel haste heeft als je 'm op een untapped land speelt (in de meeste gevallen betekent dat dus een Craw Wurm met haste voor 5G).
En dat het land terugkomt naar je hand is helemaal nifty.
incubus
15th January 2010, 00:09
ik ben enorm benieuwd wat er nog meer komt.
MTGSalvation
15th January 2010, 14:49
Ravine Paladin* (http://mtgsalvation.com/worldwake-spoiler.html#3841)
Name: Ravine Paladin* Cost: 3W Type: Creature - Human Knight Ally Pow/Tgh: 2/3 Rules Text: Whenever Ravine Paladin or another Ally enters the battlefield under your control, you may have Allies you control gain lifelink until end of turn and you may put a +1/+1 counter on Ravine Paladin. Rarity: Rare Set Number: #21/145
Lavaclaw Region* (http://mtgsalvation.com/worldwake-spoiler.html#3840)
Name: Lavaclaw Region* Type: Land Rules Text: Lavaclaw Region comes into play tapped.
{T}: Add {B} or {R} to your mana pool.
{1}{B}{R}: Until end of turn, Lavaclaw Region becomes a 2/2 red and black Elemental creature with "{X}: This creature gets +X/+0 until end of turn. It's still a land. Rarity: Rare Set Number: #139/145
Chain Reaction (http://mtgsalvation.com/worldwake-spoiler.html#3839)
Name: Chain Reaction Cost: 2RR Type: Sorcery Rules Text: Chain Reaction deals X damage to each creature, where X is the number of creatures on the battlefield. Illus. Trevor Claxton Rarity: Rare
Kor Firewalker (http://mtgsalvation.com/worldwake-spoiler.html#3835)
Name: Kor Firewalker Cost: WW Type: Creature - Kor Soldier Pow/Tgh: 2/2 Rules Text: Protection from Red
Whenever a player casts a Red spell, you may gain 1 life. Rarity: Uncommon
Dragonmaster Outcast (http://mtgsalvation.com/worldwake-spoiler.html#3838)
Name: Dragonmaster Outcast Cost: R Type: Creature - Human Shaman Pow/Tgh: 1/1 Rules Text: At the beginning of your upkeep, if you control six or more lands, put a 5/5 red Dragon creature token with flying onto the battlefield. Rarity: Mythic Rare Set Number: #81/145
Bestial Menace (http://mtgsalvation.com/worldwake-spoiler.html#3837)
Name: Bestial Menace Cost: 3GG Type: Sorcery Rules Text: Put a 1/1 green Snake creature token, a 2/2 green Wolf creature token, and a 3/3 green Elephant creature token onto the battlefield. Rarity: Uncommon Set Number: #97/145
Admonition Angel (http://mtgsalvation.com/worldwake-spoiler.html#3836)
Name: Admonition Angel Cost: 3WWW Type: Creature - Angel Pow/Tgh: 6/6 Rules Text: Flying
Landfall - Whenever a land enters the battlefield under your control, you may exile target nonland permanent other than Admonition Angel.
When Admonition Angel leaves the battlefield, return all cards exiled with it to the battlefield under their owners' control. Rarity: Mythic Rare Set Number: #1/145
Kalastria Highborn (http://mtgsalvation.com/worldwake-spoiler.html#3834)
Name: Kalastria Highborn Cost: BB Type: Creature - Vampire Shaman Pow/Tgh: 2/2 Rules Text: Whenever Kalastria Highborn or another Vampire you control is put into a graveyard from the battlefield you may pay {B}. If you do target player loses 2 life and you gain 2 life. Rarity: Rare
Join the Ranks (http://mtgsalvation.com/worldwake-spoiler.html#3829)
Name: Join the Ranks Cost: 3W Type: Instant Rules Text: Put two 1/1 white Soldier Ally creature tokens onto the battlefield. Rarity: Common Set Number: #9/145
Canopy Cover (http://mtgsalvation.com/worldwake-spoiler.html#3830)
Name: Canopy Cover Cost: 1G Type: Enchantment - Aura Rules Text: Enchant creature
Enchanted creature can't be blocked except by creatures with flying or reach.
Enchanted creature can't be the target of spells or abilities your opponent controls. Rarity: Uncommon Set Number: #98/145
Quest for the Nihil Stone (http://mtgsalvation.com/worldwake-spoiler.html#3831)
Name: Quest for the Nihil Stone Cost: B Type: Enchantment Rules Text: Whenever an opponent discards a card, you may put a quest counter on Quest for the Nihil Stone.
At the Beginning of each opponent's upkeep, if that player has no cards in hand and Quest for the Nihil Stone has two quest counters on it, you may have that player lose 5 life. Rarity: Rare Set Number: #64/145
Wind Zendikon (http://mtgsalvation.com/worldwake-spoiler.html#3832)
Name: Wind Zendikon Cost: U Type: Enchantment - Aura Rules Text: Enchant land
Enchanted Land is a 2/2 Blue Elemental Creature with flying. It's still a land.
When enchanted land is put into a graveyard, return that card to it's owner's hand. Rarity: Common Set Number: #46/145
Carnage
15th January 2010, 17:27
Kor Firewalker --> Bye bye Red Deck Wins
Dragonmaster Outcast --> Lompe kaart zeg....pfff :)
Bestial Menace --> 3 creatures met total power 6 is niet slecht voor 5 mana
Admonition Angel --> Tja, een lekkere bom in limited en een goede finisher
Quest for the Nihil Stone --> Ik kan me voorstellen dat discard decks hiermee wel uit de voeten kunnen...
MTGSalvation
16th January 2010, 04:44
Ricochet Trap (http://mtgsalvation.com/worldwake-spoiler.html#3844)
Name: Ricochet Trap Cost: 3R Type: Instant - Trap Rules Text: If an opponent cast a Blue spell this turn, you may pay {R} rather than pay Ricochet Trap’s mana cost.
Change the target of target spell with a single target. Illus. Jaime Jones Rarity: Uncommon Set Number: #87/145
Quicksand (http://mtgsalvation.com/worldwake-spoiler.html#3828)
Name: Quicksand Type: Land Rules Text: {T}: Add {1} to your mana pool.
{T}, Sacrifice Quicksand: Target attacking creature without flying gets -1/-2 until end of turn. Rarity: Uncommon
Lodestone Golem (http://mtgsalvation.com/worldwake-spoiler.html#3843)
Name: Lodestone Golem Cost: 4 Type: Artifact Creature - Golem Pow/Tgh: 5/3 Rules Text: Nonartifact spells cost {1} more to cast. Rarity: Rare Set Number: #127/145
Ruin Ghost (http://mtgsalvation.com/worldwake-spoiler.html#3842)
Name: Ruin Ghost Cost: 1W Type: Creature - Spirit Pow/Tgh: 1/1 Rules Text: {W}, {T}: Exile target land you control, then return it to the battlefield under your control. Flavor Text: "Haunting us, these different meanings and spectral beings. We're fighting sleep with broken, rusted weaponry." Rarity: Uncommon Set Number: #19/145
Carnage
16th January 2010, 19:22
Lodestone Golem FTW!
MTGSalvation
17th January 2010, 07:30
Cunning Sparkmage (http://mtgsalvation.com/worldwake-spoiler.html#3845)
Name: Cunning Sparkmage Cost: 2R Type: Creature - Human Shaman Rules Text: Haste
{T}: Cunning Sparkmage deals 1 damage to target creature or player. Rarity: Uncommon
MTGSalvation
18th January 2010, 15:55
Omnath, Locus of Mana (http://mtgsalvation.com/worldwake-spoiler.html#3850)
Name: Omnath, Locus of Mana Cost: 2G Type: Legendary Creature - Elemental Pow/Tgh: 1/1 Rules Text: Green mana doesn't empty from your mana pool as phases and steps end.
Omnath, Locus of Mana gets +1/+1 for each green mana in your mana pool. Rarity: Mythic Rare
Raging Ravine (http://mtgsalvation.com/worldwake-spoiler.html#3849)
Name: Raging Ravine Type: Land Rules Text: Raging Ravine enters the battlefield tapped.
{T}: Add {R} or {G} to your mana pool.
{2}{R}{G}: Until end of turn, Raging Ravine becomes a 3/3 red and green Elemental creature with "Whenever this creature attacks, put a +1/+1 counter on it." It's still a land. Rarity: Rare
Stone Idol Trap (http://mtgsalvation.com/worldwake-spoiler.html#3846)
Name: Stone Idol Trap Cost: 5R Type: Instant - Trap Rules Text: Stone Idol Trap costs {1} less to cast for each attacking creature.
Put a 6/12 colorless Construct artifact creature token with trample onto the battlefield. Exile it at the beginning of your next end step. Rarity: Rare
Harabaz Druid (http://mtgsalvation.com/worldwake-spoiler.html#3847)
Name: Harabaz Druid Cost: 1G Type: Creature - Human Druid Ally Pow/Tgh: 0/1 Rules Text: {T}: Add X mana of any one color to your mana pool where X is the number of Allies you control. Rarity: Rare
Tideforce Elemental (http://mtgsalvation.com/worldwake-spoiler.html#3848)
Name: Tideforce Elemental Cost: 2U Type: Creature - Elemental Pow/Tgh: 2/1 Rules Text: {U}, {T}: You may tap or untap another target creature.
Landfall - Whenever a land enters the battlefield under your control, you may untap Tideforce Elemental. Rarity: Uncommon
Carnage
19th January 2010, 15:35
OMG Omnath! *brrr*
En die Raging Ravine is ook wel aardig zeg maar.
MTGSalvation
19th January 2010, 15:45
Hada Freeblade (http://mtgsalvation.com/worldwake-spoiler.html#3853)
Name: Hada Freeblade Cost: W Type: Creature - Human Soldier Ally Pow/Tgh: 0/1 Rules Text: Whenever Hada Freeblade or another Ally enters the battlefield under your control, you may put a +1/+1 counter on Hada Freeblade. Rarity: Uncommon Set Number: #7/145
Novablast Wurm (http://mtgsalvation.com/worldwake-spoiler.html#3852)
Name: Novablast Wurm Cost: 3GGWW Type: Creature - Wurm Pow/Tgh: 7/7 Rules Text: Whenever Novablast Wurm attacks, destroy all other creatures. Rarity: Mythic Rare Set Number: #319/145
Pulse Tracker (http://mtgsalvation.com/worldwake-spoiler.html#3851)
Name: Pulse Tracker Cost: B Type: Creature - Vampire Rogue Pow/Tgh: 1/1 Rules Text: Whenever Pulse Tracker attacks, each opponent loses 1 life. Rarity: Common
Carnage
20th January 2010, 00:10
Novablast Wurm + Haste == zwaar cool
Novablast Wurm + Sneak Attack / Through the Breach == nog veel cooler
MTGSalvation
20th January 2010, 06:48
Abyssal Persecutor (http://mtgsalvation.com/worldwake-spoiler.html#3854)
Name: Abyssal Persecutor Cost: 2BB Type: Creature - Demon Pow/Tgh: 6/6 Rules Text: Flying, trample
You can't win the game and your opponents can't lose the game. Rarity: Mythic Rare
MTGSalvation
20th January 2010, 19:50
Death's Shadow (http://mtgsalvation.com/worldwake-spoiler.html#3857)
Name: Death's Shadow Cost: B Type: Creature - Avatar Pow/Tgh: 13/13 Rules Text: Death's Shadow gets -X/-X where X is your life total. Rarity: Rare Set Number: #57/145
Anowon, the Ruin Sage (http://mtgsalvation.com/worldwake-spoiler.html#3855)
Name: Anowon, the Ruin Sage Cost: 3BB Type: Legendary Creature - Vampire Shaman Pow/Tgh: 4/3 Rules Text: At the beginning of your upkeep, each player sacrifices a non-Vampire creature. Illus. Dan Scott Rarity: Rare Set Number: #49/145
Urge to Feed (http://mtgsalvation.com/worldwake-spoiler.html#3856)
Name: Urge to Feed Cost: BB Type: Instant Rules Text: Target creature gets -3/-3 until end of turn. You may tap any number of untapped Vampire creatures you control. If you do, put a +1/+1 counter on each of those Vampires. Illus. Johann Bodin Rarity: Uncommon Set Number: #70/145
MTGSalvation
21st January 2010, 13:08
Spell Contortion (http://mtgsalvation.com/worldwake-spoiler.html#3862)
Name: Spell Contortion Cost: 2U Type: Instant Rules Text: Multikicker {1}{U}
Counter target spell unless its
controller pays {2}. Draw a card for
each time Spell Contortion was
kicked. Rarity: Uncommon Set Number: #38/145
Calcite Snapper (http://mtgsalvation.com/worldwake-spoiler.html#3863)
Name: Calcite Snapper Cost: 1UU Type: Creature - Turtle Pow/Tgh: 1/4 Rules Text: Shroud
Landfall - Whenever a land enters
the battlefield under your control, you
may switch Calcite Snapper's power
and toughness until end of turn. Rarity: Common Set Number: #25/145
Dispel (http://mtgsalvation.com/worldwake-spoiler.html#3864)
Name: Dispel Cost: U Type: Instant Rules Text: Counter target instant spell. Rarity: Common Set Number: #26/145
Explore (http://mtgsalvation.com/worldwake-spoiler.html#3861)
Name: Explore Cost: 1G Type: Sorcery Rules Text: You may play an additional land this turn.
Draw a card. Rarity: Common
Twitch (http://mtgsalvation.com/worldwake-spoiler.html#3860)
Name: Twitch Cost: 2U Type: Instant Rules Text: Tap or untap target artifact, creature, or land.
Draw a card. Rarity: Common
Terra Eternal (http://mtgsalvation.com/worldwake-spoiler.html#3859)
Name: Terra Eternal Cost: 2W Type: Enchantment Rules Text: All lands are indestructible. Rarity: Rare Set Number: #22/145
Crusher Zendikon (http://mtgsalvation.com/worldwake-spoiler.html#3858)
Name: Crusher Zendikon Cost: 2R Type: Enchantment - Aura Rules Text: Enchant land
Enchanted land is a 4/2 red Beast with trample. It's still a land.
When enchanted land is put into a graveyard, return that card to it's owners hand. Rarity: Common
Carnage
21st January 2010, 18:08
Abyssal Persecutor --> Hmmmmz, moet wat rogueish mee te doen zijn
Death's Shadow --> Spelen met Volcano Hellion ofzo? Welke effecten laten je echt fors leven betalen?
Anowon, the Ruin Sage --> Brutal! Wel beetje duur, maar goed.
Dispel --> Niet slecht?
Urge to Feed --> Machtig goede kaart!
Terra Eternal --> Beurt 1 Noble Hierarch, Beurt 2 dit ding, Beurt 3 Armageddon.
MTGSalvation
22nd January 2010, 10:47
Archon of Redemption (http://mtgsalvation.com/worldwake-spoiler.html#3874)
Name: Archon of Redemption Cost: 3WW Type: Creature - Archon Pow/Tgh: 3/4 Rules Text: Flying
Whenver Archon Of Redemption or another creature with flying enters the battlefield under your control, you may gain life equal to that creature's power. Illus. Steve Belledin Rarity: Rare Set Number: #3/145
Selective Memory (http://mtgsalvation.com/worldwake-spoiler.html#3875)
Name: Selective Memory Cost: 3U Type: Sorcery Rules Text: Search your library for any number of nonland cards and exile them.
Then shuffle your library. Illus. Chippy Rarity: Rare Set Number: #37/145
Seer's Sundial (http://mtgsalvation.com/worldwake-spoiler.html#3876)
Name: Seer's Sundial Cost: 4 Type: Artifact Rules Text: Landfall - Whenever a land enters the battlefield under your control you may pay 2. If you do, draw a card. Illus. Franz Vohwinkle Rarity: Rare Set Number: #130/145
Eye of Ugin (http://mtgsalvation.com/worldwake-spoiler.html#3877)
Name: Eye of Ugin Type: Legendary Land Rules Text: Colorless Eldrazi spells cost {2} less to cast.
{7}, {T}: Search your library for a colorless creature card, reveal it and put it in your hand. Then shuffle your library. Illus. James Paick Rarity: Rare Set Number: #136/145
Halimar Depths (http://mtgsalvation.com/worldwake-spoiler.html#3873)
Name: Halimar Depths Type: Land Rules Text: Halimar Depths enters the battlefield tapped.
{T}: Add {U} to your mana pool.
When Halimar Depths enters the battlefield, look at top three cards of your library and put them back in any order. Rarity: Common
Bojuka Bog (http://mtgsalvation.com/worldwake-spoiler.html#3872)
Name: Bojuka Bog Type: Land Rules Text: Bojuka Bog enters the battlefield tapped.
{T}: Add {B} to your mana pool.
When Bojuka Bog enters the battlefield, exile target player's graveyard. Rarity: Common
Stoneforge Mystic (http://mtgsalvation.com/worldwake-spoiler.html#3871)
Name: Stoneforge Mystic Cost: 1W Type: Creature - Kor Artificer Pow/Tgh: 1/2 Rules Text: When Stoneforge Mystic enters the battlefield, you may search your library for an equipment card, reveal it, and put it into your hand. If you do, shuffle your library.
{1}{W}, {T}: Put an equipment card from your hand onto the battlefield. Illus. Mike Bierek Rarity: Rare Set Number: #20/145
Iona's Judgment (http://mtgsalvation.com/worldwake-spoiler.html#3870)
Name: Iona's Judgment Cost: 4W Type: Sorcery Rules Text: Exile target creature or enchantment. Illus. Mike Bierek Rarity: Common Set Number: #8/145
Surrakar Banisher (http://mtgsalvation.com/worldwake-spoiler.html#3865)
Name: Surrakar Banisher Cost: 4U Type: Creature - Surrakar Pow/Tgh: 3/3 Rules Text: When Surrakar Banisher enters the battlefield, you may return target tapped creature to it's owner's hand. Illus. Matt Cavotta Rarity: Common Set Number: #39/145
Bazaar Trader (http://mtgsalvation.com/worldwake-spoiler.html#3866)
Name: Bazaar Trader Cost: 1R Type: Creature - Goblin Pow/Tgh: 1/1 Rules Text: {T}: Target player gains control of target artifact, creature or land that you control. Illus. Matt Cavotta Rarity: Rare Set Number: #72/145
Everflowing Chalice (http://mtgsalvation.com/worldwake-spoiler.html#3867)
Name: Everflowing Chalice Cost: 0 Type: Artifact Rules Text: Multikicker {2}
Everflowing Chalice enters the battlefield with a charge counter on it for each time it was kicked.
{T}: Add {1} to your mana pool for each charge counter on Everflowing Chalice. Rarity: Uncommon Set Number: #123/145
Amulet of Vigor (http://mtgsalvation.com/worldwake-spoiler.html#3868)
Name: Amulet of Vigor Cost: 1 Type: Artifact Rules Text: Whenever a permanent enters the battlefield tapped and under your control, untap it. Rarity: Rare Set Number: #121/145
MTGSalvation
23rd January 2010, 15:01
Terastodon (http://mtgsalvation.com/worldwake-spoiler.html#3885)
Name: Terastodon Cost: 6GG Type: Creature - Elephant Pow/Tgh: 9/9 Rules Text: When Terastodon enters the battlefield, destroy up to three target noncreature permanents. For each permanent put into a graveyard this way, it's controller puts a 3/3 green Elephant creature token onto the battlefield. Illus. Lars Grant-West Rarity: Rare
Pilgrim's Eye (http://mtgsalvation.com/worldwake-spoiler.html#3884)
Name: Pilgrim's Eye Cost: 3 Type: Artifact Creature - Thopter Pow/Tgh: 1/1 Rules Text: Flying
When Pilgrim's Eye enters the battlefield, search your library for a basic land, reveal it, and put it into your hand. Then shuffle your library. Rarity: Common
Treasure Hunt (http://mtgsalvation.com/worldwake-spoiler.html#3882)
Name: Treasure Hunt Cost: 1U Type: Sorcery Rules Text: Reveal cards from the top of your library until you reveal a nonland card, then put all cards revealed this way into your hand. Illus. Daren Bader Rarity: Common Set Number: #42/145
Avenger of Zendikar (http://mtgsalvation.com/worldwake-spoiler.html#3883)
Name: Avenger of Zendikar Cost: 5GG Type: Creature - Elemental Pow/Tgh: 5/5 Rules Text: When Avenger of Zendikar enters the battlefield, put a 0/1 green Plant creature token onto the battlefield for each land you control.
Landfall - Whenever a land enters the battlefield under your control, you may put a +1/+1 counter on each Plant creature you control. Illus. Zoltan Boros & Gabor Szikszai Rarity: Mythic Rare
Strength of the Tajuru (http://mtgsalvation.com/worldwake-spoiler.html#3881)
Name: Strength of the Tajuru Cost: XGG Type: Instant Rules Text: Multikicker {1}(You may pay an additional {1} any number of times as you cast this spell.)
Choose target creature, then choose another target creature for each time Strength of the Tajuru was kicked. Put X +1/+1 counters on each of them. Illus. Christopher Moeller Rarity: Rare Set Number: #113/145
Khalni Garden (http://mtgsalvation.com/worldwake-spoiler.html#3880)
Name: Khalni Garden Type: Land Rules Text: Khalni Garden enters the battlefield tapped.
When Khalni Garden enters the battlefield, put a 0/1 green Plant creature token onto the battlefield.
{T}: Add {G} to your mana pool. Rarity: Common Set Number: #138/145
Jwari Shapeshifter (http://mtgsalvation.com/worldwake-spoiler.html#3879)
Name: Jwari Shapeshifter Cost: 1U Type: Creature - Shapeshifter Ally Pow/Tgh: 0/0 Rules Text: You may have Jwari Shapeshifter enter the battlefield as a copy of any Ally creature on the battlefield. Illus. Kev Walker Rarity: Rare Set Number: #32/145
Creeping Tar Pits (http://mtgsalvation.com/worldwake-spoiler.html#3878)
Name: Creeping Tar Pits Type: Land Rules Text: Creeping Tar Pits enters the battlefield tapped.
{T}: Add {U} or {B} to your mana pool.
{1}{U}{B}: Until end of turn, Creeping Tar Pits becomes a 3/2 blue and black Elemental creature and is unblockable. It's still a land. Illus. Jason Felix Rarity: Rare Set Number: #134/145
MTGSalvation
24th January 2010, 13:46
Goliath Sphinx (http://mtgsalvation.com/worldwake-spoiler.html#3897)
Name: Goliath Sphinx Cost: 5UUU Type: Creature - Sphinx Pow/Tgh: 8/7 Rules Text: Flying Flavor Text: Go ahead, TACCOM. Rarity: Rare
Thada Adel, Acquisitor (http://mtgsalvation.com/worldwake-spoiler.html#3898)
Name: Thada Adel, Acquisitor Cost: 1UU Type: Legendary Creature - Merfolk Rogue Pow/Tgh: 2/2 Rules Text: Islandwalk
Whenever Thada Adel, Acquisitor deals combat damage to a player, search that player's library for an artifact card and exile it. Then that player shuffles his or her library. Until end of turn, you may play that card. Rarity: Rare
Vapor Snare (http://mtgsalvation.com/worldwake-spoiler.html#3899)
Name: Vapor Snare Cost: 4U Type: Enchantment - Aura Rules Text: Enchant creature
You control enchanted creature.
At the beginning of your upkeep, sacrifice Vapor Snare unless you return a land you control to its owner's hand. Rarity: Uncommon
Bloodhusk Ritualist (http://mtgsalvation.com/worldwake-spoiler.html#3890)
Name: Bloodhusk Ritualist Cost: 2B Type: Creature - Vampire Shaman Pow/Tgh: 2/2 Rules Text: Multikicker {B}
When Bloodhusk Ritualist enters the battlefield, target opponent discards a card for each time it was kicked. Rarity: Uncommon
Corrupted Zendikon (http://mtgsalvation.com/worldwake-spoiler.html#3891)
Name: Corrupted Zendikon Cost: 1B Type: Enchantment - Aura Rules Text: Enchant land
Enchanted land is a 3/3 black Ooze creature. It's still a land.
When enchanted land is put into a graveyard, return that card to its owner's hand. Rarity: Common
Groundswell (http://mtgsalvation.com/worldwake-spoiler.html#3892)
Name: Groundswell Cost: G Type: Instant Rules Text: Target creature gets +2/+2 until end of turn.
Landfall - If you had a land enter the battlefield under your control this turn, that creature gets +4/+4 until end of turn instead. Rarity: Common
Basilisk Collar (http://mtgsalvation.com/worldwake-spoiler.html#3893)
Name: Basilisk Collar Cost: 1 Type: Artifact - Equipment Rules Text: Equipped creature has deathtouch and lifelink.
Equip {2} Rarity: Rare
Tectonic Edge (http://mtgsalvation.com/worldwake-spoiler.html#3894)
Name: Tectonic Edge Type: Land Rules Text: {T}: Add {1} to your mana pool.
{1}, {T}: Sacrifice Tectonic Edge: Destroy target nonbasic land. Activate this ability only if an opponent controls four or more lands. Rarity: Uncommon
Agadeem Occultist (http://mtgsalvation.com/worldwake-spoiler.html#3895)
Name: Agadeem Occultist Cost: 2B Type: Creature - Human Shaman Ally Pow/Tgh: 0/2 Rules Text: {T}: Put target creature card from an opponent's graveyard onto the battlefield under your control if its converted mana cost is less than or equal to the number of Allies you control. Rarity: Rare
Butcher of Malakir (http://mtgsalvation.com/worldwake-spoiler.html#3896)
Name: Butcher of Malakir Cost: 5BB Type: Creature - Vampire Warrior Pow/Tgh: 5/4 Rules Text: Flying
Whenever Butcher of Malakir or another creature you control is put into a graveyard from the battlefield, each opponent sacrifices a creature. Rarity: Rare
Searing Blaze (http://mtgsalvation.com/worldwake-spoiler.html#3888)
Name: Searing Blaze Cost: RR Type: Instant Rules Text: Searing Blaze deals 1 damage to target player and 1 damage to target creature that player controls.
Landfall - If you had a land enter the battlefield under your control this turn, Searing Blaze deals 3 damage to that player and 3 damage to that creature instead. Rarity: Common
Refraction Trap (http://mtgsalvation.com/worldwake-spoiler.html#3889)
Name: Refraction Trap Cost: 3W Type: Instant - Trap Rules Text: If an opponent cast a red instant or sorcery spell this turn, you may pay {W} rather than pay Refraction Trap's mana cost.
Prevent the next 3 damage that a source of your choice would deal to you and/or permanents you control. Refraction Trap deals that much damage to target creature or player. Rarity: Uncommon
MTGSalvation
25th January 2010, 12:03
Graypelt Hunter (http://mtgsalvation.com/worldwake-spoiler.html#3920)
Name: Graypelt Hunter Cost: 3G Type: Creature - Human Warrior Ally? Pow/Tgh: 2/2 Rules Text: Trample
Whenever Graypelt Hunter or another Ally enters the battlefield under your control, you may put a +1/+1 counter on Graypelt Hunter. Rarity: Common
Brink of Disaster (http://mtgsalvation.com/worldwake-spoiler.html#3921)
Name: Brink of Disaster Cost: B Type: Sorcery Rules Text: Target player reveals a card from his or her hand for each Swamp you control. Choose one of those cards. That player discards that card. Rarity: Common
Shoreline Salvager (http://mtgsalvation.com/worldwake-spoiler.html#3922)
Name: Shoreline Salvager Cost: 3B Type: Creature - Surrakar Pow/Tgh: 3/3 Rules Text: When Shoreline Salvager deals combat damage to a player, if you control an Island, draw a card. Rarity: Uncommon Set Number: #67/145
Sejiri Steppe (http://mtgsalvation.com/worldwake-spoiler.html#3923)
Name: Sejiri Steppe Type: Land Rules Text: Sejiri Steppe enters the battlefield tapped.
When Sejiri Steppe enters the battlefield, you may have target creature gain protection from the color of your choice until end of turn.
{T}: Add {W} to your mana pool. Rarity: Common
Smoldering Spires (http://mtgsalvation.com/worldwake-spoiler.html#3924)
Name: Smoldering Spires Type: Land Rules Text: Smoldering Spires enters the battlefield tapped.
When Smoldering Spires enters the battlefield, target creature can't block until end of turn.
{T}: Add {R} to your mana pool. Rarity: Common
Loam Lion (http://mtgsalvation.com/worldwake-spoiler.html#3919)
Name: Loam Lion Cost: W Type: Creature - Cat Pow/Tgh: 1/1 Rules Text: Loam Lion gets +1/+2 as long as you control a Forest. Rarity: Uncommon
Summit Apes (http://mtgsalvation.com/worldwake-spoiler.html#3915)
Name: Summit Apes Cost: 3G Type: Creature - Ape Pow/Tgh: 5/2 Rules Text: As long as you control a Mountain Summit Apes can't be blocked except by two or more creatures. Rarity: Uncommon
Slavering Nulls (http://mtgsalvation.com/worldwake-spoiler.html#3916)
Name: Slavering Nulls Cost: 1R Type: Creature - Goblin Zombie Pow/Tgh: 2/1 Rules Text: Whenever Slavering Nulls deals combat damage to a player, if you control a Swamp, you may have that player discard a card. Rarity: Uncommon
Lightkeeper of Emeria (http://mtgsalvation.com/worldwake-spoiler.html#3917)
Name: Lightkeeper of Emeria Cost: 3W Type: Creature - Angel Pow/Tgh: 2/4 Rules Text: Multikicker {W}
Flying
When Lightkeeper of Emeria enters the battlefield you gain 2 life for each time it was kicked. Rarity: Uncommon
Caustic Crawler (http://mtgsalvation.com/worldwake-spoiler.html#3918)
Name: Caustic Crawler Cost: 3BB Type: Creature - Insect Pow/Tgh: 4/3 Rules Text: Landfall - Whenever a land enters the battlefield under your control, you may have target creature get -1/-1 until end of turn. Rarity: Uncommon
Sejiri Merfolk (http://mtgsalvation.com/worldwake-spoiler.html#3914)
Name: Sejiri Merfolk Cost: 1U Type: Creature - Merfolk Soldier Pow/Tgh: 2/1 Rules Text: As long as you control a Plains, Sejiri Merfolk has first strike and lifelink. Rarity: Uncommon
Kazuul, Tyrant of the Cliffs (http://mtgsalvation.com/worldwake-spoiler.html#3904)
Name: Kazuul, Tyrant of the Cliffs Cost: 3RR Type: Legendary Creature - Ogre Warrior Pow/Tgh: 5/4 Rules Text: Whenever a creature under an opponent's control attacks you, put a 3/3 red Ogre creature token onto the battlefield unless that creature's controller pays {3}. Rarity: Rare
Carnage
25th January 2010, 13:21
Tectonic Edge --> Downgraded Wasteland...goed genoeg?
Sejiri Steppe --> Wel subtiel...kan je ook Aura's mee van creatures slopen
Loam Lion --> White Kird Ape....oh joy :|
Sejiri Merfolk --> Best aardig?
Kazuul, Tyrant of the Cliffs --> Jahoor! Lekkere limited-bom!
MTGSalvation
26th January 2010, 01:02
Bojuka Brigand (http://mtgsalvation.com/worldwake-spoiler.html#3941)
Name: Bojuka Brigand Cost: 1B Type: Creature - Human Warrior Ally Pow/Tgh: 1/1 Rules Text: Bojuka Brigand can't block.
Whenever Bojuka Brigand or another Ally creature enters the battlefield under your control, you may put a +1/+1 counter on Bojuka Brigand. Rarity: Common
Brink of Disaster (http://mtgsalvation.com/worldwake-spoiler.html#3942)
Name: Brink of Disaster Cost: 2BB Type: Enchantment - Aura Rules Text: Enchant creature or land
When enchanted permanent becomes tapped, destroy it. Rarity: Common
Dead Reckoning (http://mtgsalvation.com/worldwake-spoiler.html#3943)
Name: Dead Reckoning Cost: 1BB Type: Sorcery Rules Text: You may put target creature card from your graveyard on top of your library.
If you do, Dead Reckoning deals damage equal to that card's power to target creature. Rarity: Common
Apex Hawks (http://mtgsalvation.com/worldwake-spoiler.html#3940)
Name: Apex Hawks Cost: 2W Type: Creature - Bird Pow/Tgh: 2/2 Rules Text: Multikicker {1}{W}
Flying
Apex Hawks enters the battlefield with a +1/+1 counter on it for each time it was kicked. Rarity: Common
Horizon Drake (http://mtgsalvation.com/worldwake-spoiler.html#3937)
Name: Horizon Drake Cost: 1UU Type: Creature - Drake Pow/Tgh: 3/1 Rules Text: Flying, protection from lands Rarity: Uncommon
Jagwasp Swarm (http://mtgsalvation.com/worldwake-spoiler.html#3938)
Name: Jagwasp Swarm Cost: 3B Type: Creature - Insect Pow/Tgh: 3/2 Rules Text: Flying Rarity: Common
Rumbling Aftershocks (http://mtgsalvation.com/worldwake-spoiler.html#3939)
Name: Rumbling Aftershocks Cost: 4R Type: Enchantment Rules Text: Whenever you cast a kicked spell, you may have Rumbling Aftershocks deal damage to target creature or player equal to the number of times that spell was kicked. Rarity: Uncommon
Hammer of Ruin (http://mtgsalvation.com/worldwake-spoiler.html#3936)
Name: Hammer of Ruin Cost: 2 Type: Artifact - Equipment Rules Text: Equipped creature gets +2/+0.
Whenever equipped creature deals combat damage to a player, you may destroy target equipment that player controls.
Equip {2} Flavor Text: Forged with hammer shall die from hammer. Rarity: Uncommon Set Number: #124/145
Tuktuk Scrapper (http://mtgsalvation.com/worldwake-spoiler.html#3935)
Name: Tuktuk Scrapper Cost: 3R Type: Creature - Goblin Artificer Ally Pow/Tgh: 2/2 Rules Text: Whenever Tuktuk Scrapper or another Ally enters the battlefield under your control, you may destroy target artifact. If that artifact is put into a graveyard this way, Tuktuk Scrapper deals damage equal to the number of Allies you control to that artifact's controller. Rarity: Uncommon Set Number: #94/145
Nemesis Trap (http://mtgsalvation.com/worldwake-spoiler.html#3934)
Name: Nemesis Trap Cost: 4BB Type: Instant - Trap Rules Text: If a white creature is attacking you, you may pay {B}{B} rather than pay Nemesis Trap's mana cost.
Exile target creature, then put a token that is a copy of that creature onto the battlefield. Exile it at the beginning of the next end step. Rarity: Uncommon Set Number: #61/145
Slingbow Trap (http://mtgsalvation.com/worldwake-spoiler.html#3929)
Name: Slingbow Trap Cost: 3G Type: Instant - Trap Rules Text: If a black creature with flying is attacking, you may pay {G} rather than pay Slingbow Trap's mana cost.
Destroy target attacking creature with flying. Rarity: Uncommon
Battle Hurda (http://mtgsalvation.com/worldwake-spoiler.html#3930)
Name: Battle Hurda Cost: 4W Type: Creature - Giant Pow/Tgh: 3/3 Rules Text: First Strike Rarity: Common
Carnage
26th January 2010, 12:00
Dead Reckoning --> Leuke naam, goed effect voor limited
Nemesis Trap --> Baneslayer Angel killer
MTGSalvation
26th January 2010, 17:53
Bull Rush (http://mtgsalvation.com/worldwake-spoiler.html#3959)
Name: Bull Rush Cost: R Type: Instant Rules Text: Target creature gets +2/+0 until end of turn. Rarity: Common
Grappler Spider (http://mtgsalvation.com/worldwake-spoiler.html#3960)
Name: Grappler Spider Cost: 1G Type: Creature - Spider Pow/Tgh: 2/1 Rules Text: Reach Rarity: Common
Tomb Hex (http://mtgsalvation.com/worldwake-spoiler.html#3958)
Name: Tomb Hex Cost: 2B Type: Instant Rules Text: Target creature gets -2/-2 until end of turn.
Landfall - If a land entered the battlefield under your control this turn, that creature gets -4/-4 until end of turn instead. Rarity: Common
Veteran's Reflexes (http://mtgsalvation.com/worldwake-spoiler.html#3955)
Name: Veteran's Reflexes Cost: W Type: Instant Rules Text: Target creature gets +1/+1 until end of turn. Untap that creature. Rarity: Common
AEther Tradewinds (http://mtgsalvation.com/worldwake-spoiler.html#3956)
Name: AEther Tradewinds Cost: 2U Type: Instant Rules Text: Return target permanent you control and target permanent you don't control to their owner's hand. Rarity: Common
Feral Contest (http://mtgsalvation.com/worldwake-spoiler.html#3957)
Name: Feral Contest Cost: 3G Type: Sorcery Rules Text: Put a +1/+1 counter on target creature you control. Another target creature must block it this turn if able. Rarity: Common
Voyager Drake (http://mtgsalvation.com/worldwake-spoiler.html#3954)
Name: Voyager Drake Cost: 3U Type: Creature - Drake Pow/Tgh: 3/3 Rules Text: Multikicker {U}
Flying
When Voyager Drake enters the battlefield, up to X target creatures gain flying until end of turn, where X is the number of times Voyager Drake was kicked. Rarity: Uncommon Set Number: #45/145
Wrexial, the Risen Deep (http://mtgsalvation.com/worldwake-spoiler.html#3953)
Name: Wrexial, the Risen Deep Cost: 3UUB Type: Legendary Creature - Kraken Pow/Tgh: 5/8 Rules Text: Islandwalk, swampwalk
Whenever Wrexial, the Risen Deep deals
combat damage to a player, you may
cast target instant or sorcery card from
that player's graveyard without paying
its mana cost. If that card would be
put into a graveyard this turn, exile it
instead. Rarity: Mythic Rare Set Number: #120/145
Perimeter Captain (http://mtgsalvation.com/worldwake-spoiler.html#3952)
Name: Perimeter Captain Cost: W Type: Creature - Human Soldier Pow/Tgh: 0/4 Rules Text: Defender
Whenever a creature you control with defender blocks, you may gain 2 life. Flavor Text: "We stand between the jaws of chaos and the mantle of order"
Rarity: Uncommon Set Number: #16/145
Permafrost Trap (http://mtgsalvation.com/worldwake-spoiler.html#3951)
Name: Permafrost Trap Cost: 2UU Type: Instant - Trap Rules Text: If an opponent had a green creature enter the battlefield under his or her control this turn, you may pay {U} rather than pay Permafrost Trap's mana cost.
Tap up to two target creatures. Those creatures don't untap during their controller's next untap step. Rarity: Uncommon
Enclave Elite (http://mtgsalvation.com/worldwake-spoiler.html#3949)
Name: Enclave Elite Cost: 2U Type: Creature - Merfolk Soldier Pow/Tgh: 2/2 Rules Text: Multikicker {1}{U}
Islandwalk
Enclave Elite enters the battlefield with a +1/+1 counter on it for each time it was kicked. Rarity: Common
Quest for the Goblin Lord (http://mtgsalvation.com/worldwake-spoiler.html#3950)
Name: Quest for the Goblin Lord Cost: R Type: Enchantment Rules Text: Whenever a Goblin enters the battlefield under your control, you may put a quest counter on Quest for the Goblin Lord.
As long as Quest for the Goblin Lord has five or more counters on it, creatures you control get +2/+0. Rarity: Uncommon
MTGSalvation
28th January 2010, 00:14
Kitesail (http://mtgsalvation.com/worldwake-spoiler.html#3903)
Name: Kitesail Cost: 2 Type: Artifact - Equipment Rules Text: Equipped creature gets +1/+0 and has flying.
Equip {2} Rarity: Common
MTGSalvation
28th January 2010, 12:40
Walking Atlas (http://mtgsalvation.com/worldwake-spoiler.html#3908)
Name: Walking Atlas Cost: 2 Type: Artifact Creature - Construct Pow/Tgh: 1/1 Rules Text: {T}: You may put a land card from your hand onto the battlefield. Rarity: Common
Grotag Thrasher (http://mtgsalvation.com/worldwake-spoiler.html#3912)
Name: Grotag Thrasher Cost: 4R Type: Creature - Lizard Pow/Tgh: 3/3 Rules Text: Whenever Grotag Thrasher attacks, target creature can't block this turn. Rarity: Common
MTGSalvation
30th January 2010, 14:51
Vastwood Animist (http://mtgsalvation.com/worldwake-spoiler.html#3933)
Name: Vastwood Animist Cost: 2G Type: Creature - Elf Shaman Ally Pow/Tgh: 1/1 Rules Text: {T}: Target land you control becomes a X/X Elemental creature until end of turn, where X is the number of Allies you control. It's still a land. Rarity: Uncommon
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