Sengir Vampire
15th August 2003, 14:58
1 v/d gekste regel-truukjes die je uit kunt halen in magic . Puur vanwege timing-regels die voor lan niet iedereen (inlcusief ikzelf ) duidelijk zijn. .... Dit is hiervan een mooit voobeeld gevist uit de "Saturday School" topics van judge Rune Horvik :
Q: If I have a Merfolk Looter and two forests in play, can I tap the Looter, draw a 3rd land, discard an Arrogant Wurm and then play the third land and madness the Arrogant Wurm if I don't pass priority? It has been an argument at my local card shop for a long time now and I'd really like to know.
--Chris Johnson
A: Interestingly enough - yes, you can do this. Here's the sequence of events:
The Looter's ability resolves. You draw a land, then discard the Wurm, removing it from the game. The Madness triggered ability goes onto the stack.
You get priority. (You could play spells and abilities now, but you can't play the land, because the stack isn't empty). Let's assume you pass, and your opponent passes.
The Madness triggered ability resolves. It says "Until you pass next, you may play the Wurm any time you could play an Instant".
You get priority. Since the stack is now empty, you can play the land. And because it's a land, it simply comes into play; you don't have to pass.
You get priority again. You haven't passed yet, so you're still able to play the Wurm, and use your new land to pay for it.
Q: If I have a Merfolk Looter and two forests in play, can I tap the Looter, draw a 3rd land, discard an Arrogant Wurm and then play the third land and madness the Arrogant Wurm if I don't pass priority? It has been an argument at my local card shop for a long time now and I'd really like to know.
--Chris Johnson
A: Interestingly enough - yes, you can do this. Here's the sequence of events:
The Looter's ability resolves. You draw a land, then discard the Wurm, removing it from the game. The Madness triggered ability goes onto the stack.
You get priority. (You could play spells and abilities now, but you can't play the land, because the stack isn't empty). Let's assume you pass, and your opponent passes.
The Madness triggered ability resolves. It says "Until you pass next, you may play the Wurm any time you could play an Instant".
You get priority. Since the stack is now empty, you can play the land. And because it's a land, it simply comes into play; you don't have to pass.
You get priority again. You haven't passed yet, so you're still able to play the Wurm, and use your new land to pay for it.